Angel of Eternal Dawn
Creature — Angel2/4
Flying When this creature enters, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun.
Not legal in Commander
Creature — Angel2/4
Flying When this creature enters, it becomes day. It can't become night. Your opponents can't cast spells with mana value greater than the number of turns they have begun.
Not legal in Commander