
Arcbound Bruiser
Artifact Creature — Golem0/0$0.22
Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
colorlessLegal in Commander
Is
Does
Rewards
Combos 30
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Arcbound Ravager
- Infinite +1/+1 counters on a creature
- Infinite +1/+1 counters on certain creatures
- Draw the game
Commander Spellbook ↗How it works
Steps
Activate Arcbound Ravager by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Arcbound Ravager ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Viscera Seer by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Viscera Seer ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar
- Infinite colorless mana
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Ashnod's Altar by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar
- Infinite colored mana
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Phyrexian Altar by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station
- Infinite damage
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Blasting Station by tapping it and sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. When Arcbound Bruiser enters, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability from step 1. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder
- Infinite +1/+1 counters on a creature
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Carrion Feeder by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Carrion Feeder ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio
- Infinite +1/+1 counters on certain creatures
- Infinite +1/+1 counters on a creature
Commander Spellbook ↗How it works
Steps
Activate Bartolomé del Presidio by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Bartolomé del Presidio ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia
- Infinite mill
- Infinite self-mill
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Altar of Dementia by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Altar of Dementia ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot
- Infinite +1/+1 counters on certain creatures
- Infinite surveil
Commander Spellbook ↗How it works
Steps
Activate Umbral Collar Zealot by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Umbral Collar Zealot ability. Repeat.
Arcbound Bruiser + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Woe Strider
- Infinite +1/+1 counters on certain creatures
Commander Spellbook ↗How it works
Steps
Activate Woe Strider by sacrificing Arcbound Bruiser. When Arcbound Bruiser dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Bruiser's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Bruiser from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Woe Strider ability. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Byrke, Long Ear of the LawArcbound Bruiser puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
- Lily Bowen, Raging GrandmaArcbound Bruiser puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
- Mowu, Loyal CompanionArcbound Bruiser puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
- Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates and Arcbound Bruiser puts +1/+1 counters on your creatures.
- Dyadrine, Synthesis AmalgamDyadrine, Synthesis Amalgam is an Artifact, which Arcbound Bruiser can use.
- Zabaz, the GlimmerwaspArcbound Bruiser puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
- Lonis, Genetics ExpertArcbound Bruiser puts +1/+1 counters on your creatures, which Lonis, Genetics Expert can use.
- Ich-Tekik, Salvage SplicerArcbound Bruiser is a Golem, which Ich-Tekik, Salvage Splicer can use.
- Zimone, Paradox SculptorArcbound Bruiser puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
- Lt. Cmdr. Geordi La ForgeArcbound Bruiser puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.