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Arcbound Lancer

Arcbound Lancer

Artifact Creature — Beast0/0$0.37

First strike Modular 4 (This creature enters with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

colorlessLegal in Commander

Is

Does

Rewards

Combos 30

  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Arcbound Ravager

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on certain creatures
    • Draw the game

    10 decks on Commander Spellbook

    How it works

    Steps

    Activate Arcbound Ravager by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Arcbound Ravager ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana
    • Infinite +1/+1 counters on certain creatures

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite +1/+1 counters on certain creatures

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature
    • Infinite +1/+1 counters on certain creatures

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Carrion Feeder by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on certain creatures
    • Infinite +1/+1 counters on a creature

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Bartolomé del Presidio by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana
    • Infinite +1/+1 counters on certain creatures

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Extruder

    • Infinite +1/+1 counters on creatures you control

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Extruder by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Extruder ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Krark-Clan Ironworks

    • Infinite colorless mana
    • Infinite +1/+1 counters on certain creatures

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Krark-Clan Ironworks by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia

    • Infinite mill
    • Infinite self-mill
    • Infinite +1/+1 counters on certain creatures

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗
  • Arcbound Lancer + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite +1/+1 counters on certain creatures
    • Infinite surveil

    2 decks on Commander Spellbook

    How it works

    Steps

    Activate Umbral Collar Zealot by sacrificing Arcbound Lancer. When Arcbound Lancer dies, its modular ability and persist ability trigger. Resolve the modular trigger, putting Arcbound Lancer's +1/+1 counters on another artifact creature. Resolve the persist trigger, returning Arcbound Lancer from your graveyard to the battlefield. It will not have a -1/-1 counter on it due to its modular ability. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawArcbound Lancer puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  2. Lily Bowen, Raging GrandmaArcbound Lancer puts +1/+1 counters on your creatures and Lily Bowen, Raging Grandma doubles counters.
  3. Mowu, Loyal CompanionArcbound Lancer puts +1/+1 counters on your creatures and Mowu, Loyal Companion doubles counters.
  4. Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates and Arcbound Lancer puts +1/+1 counters on your creatures.
  5. Dyadrine, Synthesis AmalgamDyadrine, Synthesis Amalgam is an Artifact, which Arcbound Lancer can use.
  6. Zabaz, the GlimmerwaspArcbound Lancer puts +1/+1 counters on your creatures and Zabaz, the Glimmerwasp doubles counters.
  7. Lonis, Genetics ExpertArcbound Lancer puts +1/+1 counters on your creatures, which Lonis, Genetics Expert can use.
  8. Zimone, Paradox SculptorArcbound Lancer puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  9. Lt. Cmdr. Geordi La ForgeArcbound Lancer puts +1/+1 counters on your creatures and Lt. Cmdr. Geordi La Forge doubles counters.
  10. Chief Miles O'BrienArcbound Lancer puts +1/+1 counters on your creatures and Chief Miles O'Brien doubles counters.

View Arcbound Lancer on Scryfall