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Chaos Imps

Chaos Imps

Creature — Imp6/5$0.25

Flying Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) This creature has trample as long as it has a +1/+1 counter on it.

Legal in Commander

Is

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Cayth, Famed MechanistCayth, Famed Mechanist proliferates, which Chaos Imps can use because it puts +1/+1 counters on your creatures.
  2. Grumgully, the GenerousGrumgully, the Generous puts +1/+1 counters on your creatures, which Chaos Imps can use.
  3. Kalain, Reclusive PainterKalain, Reclusive Painter puts +1/+1 counters on your creatures, which Chaos Imps can use.
  4. Gev, Scaled ScorchGev, Scaled Scorch puts +1/+1 counters on your creatures, which Chaos Imps can use.
  5. Slinza, the Spiked StampedeSlinza, the Spiked Stampede puts +1/+1 counters on your creatures, which Chaos Imps can use.
  6. Kilo, Apogee MindKilo, Apogee Mind proliferates, which Chaos Imps can use because it puts +1/+1 counters on your creatures.
  7. Tam, the PossibilityTam, the Possibility proliferates, which Chaos Imps can use because it puts +1/+1 counters on your creatures.
  8. Spider-PunkSpider-Punk puts +1/+1 counters on your creatures, which Chaos Imps can use.
  9. Raphael, Fiendish SaviorChaos Imps is an Imp, which Raphael, Fiendish Savior can use.
  10. Inti, Seneschal of the SunInti, Seneschal of the Sun puts +1/+1 counters on your creatures, which Chaos Imps can use.

View Chaos Imps on Scryfall