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Clockwork Hydra

Clockwork Hydra

Artifact Creature — Hydra0/0$0.16

This creature enters with four +1/+1 counters on it. Whenever this creature attacks or blocks, remove a +1/+1 counter from it. If you do, it deals 1 damage to any target. : Put a +1/+1 counter on this creature.

colorlessLegal in Commander

Is

Does

Rewards

Combos 30

  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    10 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    7 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Carrion Feeder by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana

    6 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    5 decks on Commander Spellbook

    How it works

    Steps

    Activate Bartolomé del Presidio by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Arcbound Ravager

    • Draw the game
    • Infinite +1/+1 counters on a creature

    4 decks on Commander Spellbook

    How it works

    Before you start

    You are able to kill Arcbound Ravager such that it won't have a -1/-1 counter on it when it dies.

    Steps

    Activate Arcbound Ravager by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Arcbound Ravager ability. Repeat. Kill Arcbound Ravager. When Arcbound Ravager dies, its persist ability triggers, returning Arcbound Ravager from your graveyard to the battlefield. It will have no counters on it due to its modular ability. Arcbound Ravager dies as a state-based action due to having 0 toughness Repeat from step 2.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite surveil

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Umbral Collar Zealot by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bloodflow Connoisseur

    • Infinite +1/+1 counters on a creature

    3 decks on Commander Spellbook

    How it works

    Steps

    Activate Bloodflow Connoisseur by sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. Resolve the Bloodflow Connoisseur ability. Repeat.

    Commander Spellbook ↗
  • Clockwork Hydra + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station

    • Infinite damage

    3 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Clockwork Hydra. When Clockwork Hydra dies, its persist ability triggers, returning it from your graveyard to the battlefield without a -1/-1 counter on it due to its replacement effect. When Clockwork Hydra enters, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Byrke, Long Ear of the LawByrke, Long Ear of the Law puts +1/+1 counters on your creatures, which Clockwork Hydra can use.
  2. Lulu, Loyal HollyphantLulu, Loyal Hollyphant puts +1/+1 counters on your creatures, which Clockwork Hydra can use.
  3. Tromell, Seymour's ButlerTromell, Seymour's Butler proliferates, which Clockwork Hydra can use because it puts +1/+1 counters on your creatures.
  4. Zimone, Paradox SculptorZimone, Paradox Sculptor puts +1/+1 counters on your creatures, which Clockwork Hydra can use.
  5. Zabaz, the GlimmerwaspZabaz, the Glimmerwasp puts +1/+1 counters on your creatures, which Clockwork Hydra can use.
  6. Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates, which Clockwork Hydra can use because it puts +1/+1 counters on your creatures.
  7. Plargg, Dean of Chaos // Augusta, Dean of OrderClockwork Hydra taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
  8. Alibou, Ancient WitnessClockwork Hydra taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  9. Aang and KataraClockwork Hydra taps your artifacts, which Aang and Katara can use because it cares how many of your artifacts are tapped.
  10. Bumi, UnleashedBumi, Unleashed has extra combat phases, which Clockwork Hydra can use because it has an attack trigger.

View Clockwork Hydra on Scryfall