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Detective's Satchel

Detective's Satchel

Artifact$0.25

When this artifact enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.") : Create a 1/1 colorless Thopter artifact creature token with flying. Activate only if you've sacrificed an artifact this turn.

Legal in Commander

Is

Does

Makes tokens

Rewards

Combos 27

  • Detective's Satchel + Dross Scorpion + Krark-Clan Ironworks

    • Infinite colorless mana

    25 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Krark-Clan Ironworks by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Ashnod's Altar

    • Infinite colorless mana

    19 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Ashnod's Altar by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Chrome Dome + Krark-Clan Ironworks

    • Infinite artifact tokens
    • Infinite card draw
    • Infinite colorless mana
    • Infinite copies of artifacts you control with haste
    • Infinite creature tokens with haste

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Steps

    Activate Chrome Dome by paying {5}, creating a token copy of Detective's Satchel. When Detective's Satchel enters, it triggers, creating two Clue tokens. If you've sacrificed an artifact this turn, activate Detective's Satchel's ability by tapping it, creating a 1/1 Thopter artifact creature token. Activate Krark-Clan Ironworks three times by sacrificing three artifact tokens, adding six {C}. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Blasting Station

    • Infinite damage

    10 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. When the Thopter enters, Blasting Station triggers, untapping Blasting Station. Activate Blasting Station by tapping it and sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Blasting Station ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Grinding Station

    • Infinite mill
    • Infinite self-mill

    7 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. When the Thopter enters, Grinding Station triggers, untapping Grinding Station. Activate Grinding Station by tapping it and sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Grinding Station ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Arcbound Ravager

    • Infinite +1/+1 counters on a creature

    6 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Arcbound Ravager by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Arcbound Ravager ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Umbral Collar Zealot

    • Infinite surveil

    6 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Umbral Collar Zealot by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Atog

    • Infinitely large creature until end of turn

    4 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Atog by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Atog ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Megatog

    • Infinitely large creature until end of turn

    3 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Megatog by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Resolve the Megatog ability. Repeat.

    Commander Spellbook ↗
  • Detective's Satchel + Dross Scorpion + Phyrexian Altar

    • Infinite colored mana

    3 decks on Commander Spellbook

    How it works

    Before you start

    You've sacrificed an artifact this turn.

    Steps

    Activate Detective's Satchel by tapping it, creating a 1/1 Thopter artifact creature token. Activate Phyrexian Altar by sacrificing the Thopter. When the Thopter dies, Dross Scorpion triggers, untapping Detective's Satchel. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Detective's Satchel can use because it has an enter-the-battlefield trigger.
  2. Breya, Etherium ShaperDetective's Satchel makes artifact tokens, which Breya, Etherium Shaper can use because it rewards an Artifact.
  3. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Detective's Satchel can use because it has an enter-the-battlefield trigger.
  4. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which Detective's Satchel can use because it has an enter-the-battlefield trigger.
  5. Leonardo, the BalanceDetective's Satchel makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  6. Saheeli, Jewel of AvishkarDetective's Satchel makes Thopter tokens, which Saheeli, Jewel of Avishkar can use.
  7. Kykar, Wind's FuryDetective's Satchel makes creature tokens and Kykar, Wind's Fury sacrifices your creatures.
  8. Wick, the Whorled MindDetective's Satchel makes creature tokens and Wick, the Whorled Mind sacrifices your creatures.
  9. AtogatogDetective's Satchel makes creature tokens and Atogatog sacrifices your creatures.
  10. Gandalf the GreyGandalf the Grey untaps your artifacts and Detective's Satchel taps your artifacts.

View Detective's Satchel on Scryfall