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Dominating Vampire

Dominating Vampire

Creature — Vampire3/3$0.31

When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

Legal in Commander

Is

Does

Rewards

Combos 5

  • Dominating Vampire + Splinter Twin

    • Infinite creature tokens with haste

    170 decks on Commander Spellbook

    How it works

    Before you start

    Splinter Twin attached to Dominating Vampire. You control at least two vampires.

    Steps

    Activate Dominating Vampire by tapping it, creating a token copy of Dominating Vampire with haste. The Dominating Vampire copy enters the battlefield targeting Dominating Vampire, untapping it. Repeat.

    Commander Spellbook ↗
  • Dominating Vampire + Kiki-Jiki, Mirror Breaker

    • Infinite creature tokens with haste

    78 decks on Commander Spellbook

    How it works

    Before you start

    You control at least four Vampires.

    Steps

    Activate Kiki-Jiki by tapping it, creating a token copy of Dominating Vampire with haste. When the Dominating Vampire token enters, it triggers, untapping Kiki-Jiki Repeat.

    Commander Spellbook ↗
  • Dominating Vampire + Doppelgang + Echo Mage

    • Infinite creature tokens
    • Infinite mana creatures you control can produce
    • Infinite copies of all permanents

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control a mana-producing permanent that enters the battlefield untapped and that can tap to produce at least {U}. You control at least X Vampires.

    Steps

    Cast Doppelgang by paying {6}{G}{U}, targeting Dominating Vampire and a mana-producing permanent. Holding priority, activate Echo Mage by paying {U}{U} and tapping it, copying Doppelgang, targeting Dominating Vampire and a mana-producing permanent. Resolve the copy of Doppelgang, creating two copies of Dominating Vampire and the mana-producing permanent. When the Dominating Vampire tokens enter, they trigger, untapping Echo Mage and any other applicable permanent. Holding priority, activate the two mana-producing permanent tokens by tapping them, adding at least {U}{U}. Repeat from step 2.

    Commander Spellbook ↗
  • Dominating Vampire + Tawnos, Solemn Survivor + Ashnod's Altar

    • Infinite self-mill

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control two artifact tokens. You control at least X Vampires.

    Steps

    Activate Tawnos's second ability by paying {1}{W}{U}{B}, tapping it and sacrificing two artifact tokens, exiling Dominating Vampire from your graveyard and creating a token copy of it that is an artifact in addition to its other types. When the Dominating Vampire token enters, it triggers, untapping Tawnos. Activate Tawnos's first ability by paying {2} and tapping it, creating a copy of the Dominating Vampire token and causing you to mill two cards. When the Dominating Vampire token enters, it triggers, untapping Tawnos. Activate Ashnod's Altar by sacrificing a Dominating Vampire token, adding {C}{C}. Repeat from step 3.

    Commander Spellbook ↗
  • Dominating Vampire + Tawnos, Solemn Survivor + Krark-Clan Ironworks

    • Infinite self-mill

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    You control two artifact tokens. You control at least X Vampires.

    Steps

    Activate Tawnos's second ability by paying {1}{W}{U}{B}, tapping it and sacrificing two artifact tokens, exiling Dominating Vampire from your graveyard and creating a token copy of it that is an artifact in addition to its other types. When the Dominating Vampire token enters, it triggers, untapping Tawnos. Activate Tawnos's first ability by paying {2} and tapping it, creating a copy of the Dominating Vampire token and causing you to mill two cards. When the Dominating Vampire token enters, it triggers, untapping Tawnos. Activate Krark-Clan Ironworks by sacrificing a Dominating Vampire token, adding {C}{C}. Repeat from step 3.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Don Andres, the RenegadeDominating Vampire takes opponents' permanents, which Don Andres, the Renegade can use.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year is a Vampire, which Dominating Vampire can use.
  3. Anje, Maid of DishonorDominating Vampire is a Vampire, which Anje, Maid of Dishonor can use.
  4. Laughing Jasper FlintDominating Vampire takes opponents' permanents, which Laughing Jasper Flint can use.
  5. Vaan, Street ThiefDominating Vampire takes opponents' permanents, which Vaan, Street Thief can use.
  6. Edea, Possessed SorceressDominating Vampire takes opponents' permanents, which Edea, Possessed Sorceress can use.
  7. Nathan Drake, Treasure HunterDominating Vampire takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
  8. Jabs, Mistress of MockeryDominating Vampire takes opponents' permanents, which Jabs, Mistress of Mockery can use.
  9. Mister FantasticMister Fantastic copies your triggered abilities, which Dominating Vampire can use because it has an enter-the-battlefield trigger.
  10. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Dominating Vampire can use because it has an enter-the-battlefield trigger.

View Dominating Vampire on Scryfall