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Doorman

Doorman

Legendary Creature — Mutant Hero2/3$0.25

: Until end of turn, target creature can't be blocked by creatures with power 2 or less and/or Walls.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangDoorman taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraDoorman taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Kona, Rescue BeastieDoorman taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  4. Rip, Spawn HunterDoorman taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  5. Jenova, Ancient CalamityDoorman is a Mutant, which Jenova, Ancient Calamity can use.
  6. Heroes in a Half ShellDoorman is a Mutant, which Heroes in a Half Shell can use.
  7. Mikey & Don, Party PlannersDoorman is a Mutant, which Mikey & Don, Party Planners can use.
  8. Genghis FrogDoorman is a Mutant, which Genghis Frog can use.
  9. Wolverine, Claws OutDoorman is a Mutant, which Wolverine, Claws Out can use.
  10. Black Tom CassidyDoorman is a Mutant, which Black Tom Cassidy can use.

View Doorman on Scryfall