
Dragonblood Twins
Creature — Human Monk2/2
Double team Flurry — Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
Not legal in Commander

Creature — Human Monk2/2
Double team Flurry — Whenever you cast your second spell each turn, until end of turn, this creature has base power and toughness 4/4 and gains flying.
Not legal in Commander