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Evernight Shade

Evernight Shade

Creature — Shade1/1$0.13

: This creature gets +1/+1 until end of turn. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Legal in Commander

Is

Does

Combos 19

  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    120 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Viscera Seer ability. Activate Viscera Seer by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Viscera Seer ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    110 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Activate Ashnod's Altar by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Repeat from step 3.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    89 decks on Commander Spellbook

    How it works

    Steps

    Activate Carrion Feeder by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Carrion Feeder ability. Activate Carrion Feeder by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Carrion Feeder ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite surveil

    88 decks on Commander Spellbook

    How it works

    Steps

    Activate Umbral Collar Zealot by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Umbral Collar Zealot ability. Activate Umbral Collar Zealot by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Umbral Collar Zealot ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    85 decks on Commander Spellbook

    How it works

    Steps

    Activate Bartolomé del Presidio by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Bartolomé del Presidio ability. Activate Bartolomé del Presidio by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Bartolomé del Presidio ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana

    67 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Activate Phyrexian Altar by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Repeat from step 3.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Woe Strider

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers
    • Infinite scry 1

    62 decks on Commander Spellbook

    How it works

    Steps

    Activate Woe Strider by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Woe Strider ability. Activate Woe Strider by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Woe Strider ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    59 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Altar of Dementia ability. Activate Altar of Dementia by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Altar of Dementia ability from step 4. Repeat from step 4.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station

    • Infinite damage

    54 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. When Evernight Shade enters, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability from step 1. Activate Blasting Station by tapping it and sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability and Blasting Station trigger. Resolve the undying trigger, returning Evernight Shade from your graveyard to the battlefield with a +1/+1 counter on it. When Evernight Shade enters, Blasting Station triggers. Resolve both triggers from this step and step 7, untapping Blasting Station. Resolve the Blasting Station ability from step 5. Repeat from step 5.

    Commander Spellbook ↗
  • Evernight Shade + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Yahenni, Undying Partisan

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite creature sacrifice triggers

    35 decks on Commander Spellbook

    How it works

    Steps

    Activate Yahenni by sacrificing Evernight Shade When Evernight Shade dies, its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Yahenni ability. Activate Yahenni by sacrificing Evernight Shade When Evernight Shade dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. Evernight Shade enters and dies as a state-based action due to having 0 toughness. Its undying ability triggers, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Resolve the Yahenni ability from step 4. Repeat from step 4.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mauhúr, Uruk-hai CaptainEvernight Shade puts +1/+1 counters on your creatures and Mauhúr, Uruk-hai Captain doubles counters.
  2. Arna Kennerüd, SkycaptainEvernight Shade puts +1/+1 counters on your creatures and Arna Kennerüd, Skycaptain doubles counters.
  3. Yawgmoth, Thran PhysicianYawgmoth, Thran Physician proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  4. Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  5. High Perfect MorcantHigh Perfect Morcant proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  6. Agent Frank HorriganAgent Frank Horrigan proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  7. Brimaz, Blight of OreskosBrimaz, Blight of Oreskos proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  8. Xavier Sal, Infested CaptainXavier Sal, Infested Captain proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  9. Tam, the PossibilityTam, the Possibility proliferates and Evernight Shade puts +1/+1 counters on your creatures.
  10. Marchesa, the Black RoseEvernight Shade puts +1/+1 counters on your creatures, which Marchesa, the Black Rose can use.

View Evernight Shade on Scryfall