leylines
My decksNew deck
Evil Twin

Evil Twin

Creature — Shapeshifter0/0$0.41

You may have this creature enter as a copy of any creature on the battlefield, except it has ", : Destroy target creature with the same name as this creature."

Legal in Commander

Is

Does

Combos 26

  • Evil Twin + Gyruda, Doom of Depths + Mortuary

    • Infinite mill
    • Infinite self-mill

    Mana needed: 762 decks on Commander Spellbook

    How it works

    Steps

    Cast Evil Twin by paying {2}{U}{B}, having it enter the battlefield as a copy of Gyruda. Put Evil Twin into your graveyard due to the legend rule. Mortuary triggers, putting Evil Twin on top of your library from your graveyard. Evil Twin's enter the battlefield ability triggers, causing each player to mill four cards and you to return Evil Twin from your graveyard to the battlefield as a copy of Gyruda. Repeat from step 2.

    Commander Spellbook ↗
  • Evil Twin + Felidar Guardian

    • Infinite creature LTB
    • Infinite creature ETB

    173 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Evil Twin.

    Steps

    Cast Evil Twin by paying its mana cost, choosing to have it enter the battlefield as a copy of Felidar Guardian When Evil Twin enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers, blinking Evil Twin. Choose to have Evil Twin enter the battlefield as a copy of Felidar Guardian. Repeat from step 2.

    Commander Spellbook ↗
  • Evil Twin + Sharuum the Hegemon

    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 128 decks on Commander Spellbook

    How it works

    Steps

    Cast Evil Twin by paying {2}{U}{B}. Evil Twin enters as a copy of Sharuum. Put Sharuum into the graveyard due to the legend rule. Evil Twin triggers, returning Sharuum from your graveyard to the battlefield. Put Sharuum into the graveyard due to the legend rule. Sharuum enters the battlefield triggers, returning itself from your graveyard to the battlefield. Repeat from step 5.

    Commander Spellbook ↗
  • Evil Twin + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 82 decks on Commander Spellbook

    How it works

    Before you start

    Evil Twin is a copy of Mirror-Mad Phantasm.

    Steps

    Activate Evil Twin by paying {1}{U}, shuffling Evil Twin into your library and milling your entire library due to it not having a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Evil Twin + Wispweaver Angel

    • Infinite creature ETB
    • Infinite creature LTB

    80 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Evil Twin.

    Steps

    Cast Evil Twin by paying its mana cost, choosing to have it enter the battlefield as a copy of Wispweaver Angel When Evil Twin enters the battlefield, it triggers, blinking Wispweaver Angel. When Wispweaver Angel enters the battlefield, it triggers, blinking Evil Twin. Choose to have Evil Twin enter the battlefield as a copy of Wispweaver Angel. Repeat from step 2.

    Commander Spellbook ↗
  • Evil Twin + Adarkar Valkyrie + Intruder Alarm

    • Infinite mana creatures you control can produce
    • Infinite untap of creatures

    Mana needed: 25 decks on Commander Spellbook

    How it works

    Before you start

    Adarkar Valkyrie does not have summoning sickness. You control at least one legendary creature.

    Steps

    Activate Adarkar Valkyrie by tapping it, targeting any legendary creature you control. Cast Evil Twin by paying {2}{U}{B}, choosing to have it enter the battlefield as a copy of the legendary creature targeted in step 1. Put the legendary creature into your graveyard due to the legend rule. Adarkar Valkyrie and Intruder Alarm trigger. Resolve the Intruder Alarm trigger, untapping all creatures. Holding priority, activate Adarkar Valkyrie by tapping it, targeting Evil Twin. Resolve the Adarkar Valkyrie trigger from step 4, returning the legendary creature to the battlefield from your graveyard. Put Evil Twin into your graveyard due to the legend rule. Adarkar Valkyrie and Intruder Alarm trigger. Resolve the Intruder Alarm trigger, untapping all creatures. Holding priority, activate Adarkar Valkyrie by tapping it, targeting the legendary creature. Resolve the Adarkar Valkyrie trigger from step 9, returning Evil Twin to the battlefield from your graveyard as a copy of the legendary creature. Repeat from step 3.

    Commander Spellbook ↗
  • Evil Twin + Bladewing the Risen

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite death triggers

    24 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Evil Twin

    Steps

    Cast Evil Twin by paying its mana cost, choosing to have it enter the battlefield as a copy of Bladewing. Put Bladewing into your graveyard due to the legend rule. Evil Twin's enter-the-battlefield ability triggers, returning Bladewing from your graveyard to the battlefield. Put Bladewing into your graveyard due to the legend rule. Bladewing's enter-the-battlefield ability triggers, returning it from your graveyard to the battlefield. Repeat from step 4.

    Commander Spellbook ↗
  • Evil Twin + Abdel Adrian, Gorion's Ward + Karmic Guide

    • Infinite creature tokens

    9 decks on Commander Spellbook

    How it works

    Before you start

    You have enough mana to cast Evil Twin.

    Steps

    Cast Evil Twin by paying its mana cost, choosing to have it enter the battlefield as a copy of Abdel Adrian. Put the original Abdel Adrian into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Evil Twin's abilities trigger. Resolve the Evil Twin ability, choosing to exile Karmic Guide until Evil Twin leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Abdel Adrian from your graveyard to the battlefield. Put Evil Twin into your graveyard due to the legend rule, causing Karmic Guide to return to the battlefield from exile. Karmic Guide and Abdel Adrian's abilities trigger. Resolve the Abdel Adrian ability, exiling Karmic Guide until Abdel Adrian leaves the battlefield and creating a 1/1 Soldier creature token. Resolve the Karmic Guide trigger, returning Evil Twin from your graveyard to the battlefield as a copy of Abdel Adrian. Repeat from step 2.

    Commander Spellbook ↗
  • Evil Twin + Grim Poppet + Hapatra, Vizier of Poisons

    • Infinite creature tokens

    8 decks on Commander Spellbook

    How it works

    Steps

    Activate Grim Poppet by removing a -1/-1 counter from it, putting a -1/-1 counter on Evil Twin. Hapatra triggers, creating a creature token. Activate Evil Twin by removing a -1/-1 counter from it, putting a -1/-1 counter on Grim Poppet. Hapatra triggers, creating a creature token. Repeat.

    Commander Spellbook ↗
  • Evil Twin + Grim Poppet + Nest of Scarabs

    • Infinite creature tokens

    4 decks on Commander Spellbook

    How it works

    Steps

    Activate Grim Poppet by removing a -1/-1 counter from it, putting a -1/-1 counter on Evil Twin. Nest of Scarabs triggers, creating a creature token. Activate Evil Twin by removing a -1/-1 counter from it, putting a -1/-1 counter on Grim Poppet. Nest of Scarabs triggers, creating a creature token. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

View Evil Twin on Scryfall