leylines
My decksNew deck
Ghostly Dancers

Ghostly Dancers

Creature — Spirit2/5$0.38

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Legal in Commander

Is

Does

Rewards

Combos 44

  • Ghostly Dancers + Secret Arcade // Dusty Parlor

    • Infinite creature tokens
    • Draw the game

    14,929 decks on Commander Spellbook

    How it works

    Steps

    Cast Ghostly Dancers by paying its mana cost. When Ghostly Dancers enters the battlefield as an enchantment due to Secret Arcade, it triggers, creating a creature token. When the Spirit enters the battlefield as an enchantment due to Secret Arcade, Ghostly Dancers's second ability triggers, creating a creature token. Repeat step 3.

    Commander Spellbook ↗
  • Ghostly Dancers + Enchanted Evening

    • Infinite creature tokens
    • Draw the game

    1,926 decks on Commander Spellbook

    How it works

    Steps

    Cast Ghostly Dancers by paying its mana cost. When Ghostly Dancers enters the battlefield as an enchantment due to Enchanted Evening, it triggers, creating a creature token. When the creature token enters the battlefield as an enchantment due to Enchanted Evening, Ghostly Dancers's second ability triggers, creating a creature token. Repeat step 3.

    Commander Spellbook ↗
  • Ghostly Dancers + Screams from Within

    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite death triggers

    Mana needed: 1,552 decks on Commander Spellbook

    How it works

    Before you start

    You control a creature with toughness equal to 1.

    Steps

    Cast Screams from Within by paying {1}{B}{B}, attaching it to a creature with toughness equal to 1. The creature dies as a state-based action due to having 0 toughness. Ghostly Dancers and Screams from Within trigger. Resolve the Ghostly Dancers trigger, creating a creature token. Resolve the Screams from Within trigger, returning it from your graveyard to the battlefield attached to the creature token Repeat from step 2.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Goblin Bombardment

    • Infinite damage

    163 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Goblin Bombardment by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Resolve the Goblin Bombardment ability. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Blasting Station

    • Infinite damage

    61 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Blasting Station by tapping it and sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancer triggers, creating a creature token. When the creature token enters the battlefield, Blasting Station triggers, untapping Blasting Station. Resolve the Blasting Station ability from step 1. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Ashnod's Altar

    • Infinite colorless mana

    60 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Ashnod's Altar by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    53 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Altar of Dementia by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Phyrexian Altar

    • Infinite colored mana

    40 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Phyrexian Altar by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Spawning Pit

    • Infinite charge counters on a permanent
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers
    • Infinite death triggers

    34 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Spawning Pit by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Resolve the Spawning Pit ability. Repeat.

    Commander Spellbook ↗
  • Ghostly Dancers + Cass, Hand of Vengeance + Thermopod

    • Infinite red mana

    30 decks on Commander Spellbook

    How it works

    Before you start

    You control an Aura that is attached to another creature you control. You control at least one additional creature beyond the creature that has the Aura attached.

    Steps

    Activate Thermopod by sacrificing another creature that has an Aura attached to it. When the creature dies, Cass triggers, returning an Aura that was attached to the creature from your graveyard to the battlefield attached to another creature you control. When the Aura enters the battlefield, Ghostly Dancers triggers, creating a creature token. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zahur, Glory's PastZahur, Glory's Past fills your graveyard, which Ghostly Dancers can use because it returns permanents from your graveyard.
  2. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Ghostly Dancers can use because it has an enter-the-battlefield trigger.
  3. Ghave, Guru of SporesGhostly Dancers makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  4. The Fourteenth DoctorThe Fourteenth Doctor copies creatures, which Ghostly Dancers can use because it has an enter-the-battlefield trigger.
  5. Mondrak, Glory DominusGhostly Dancers makes creature tokens and Mondrak, Glory Dominus doubles tokens.
  6. Ojer Taq, Deepest Foundation // Temple of CivilizationGhostly Dancers makes creature tokens and Ojer Taq, Deepest Foundation // Temple of Civilization doubles tokens.
  7. Bard, King of DaleGhostly Dancers makes creature tokens and Bard, King of Dale doubles tokens.
  8. Bartolomé del PresidioGhostly Dancers makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  9. Ayli, Eternal PilgrimGhostly Dancers makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.
  10. Denethor, Ruling StewardGhostly Dancers makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.

View Ghostly Dancers on Scryfall