leylines
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Hot Pursuit

Hot Pursuit

Enchantment$0.34

When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Laurine, the DiversionLaurine, the Diversion goads opponents' creatures, which Hot Pursuit can use.
  2. Laughing Jasper FlintHot Pursuit takes opponents' permanents, which Laughing Jasper Flint can use.
  3. Don Andres, the RenegadeHot Pursuit takes opponents' permanents, which Don Andres, the Renegade can use.
  4. Vaan, Street ThiefHot Pursuit takes opponents' permanents, which Vaan, Street Thief can use.
  5. Edea, Possessed SorceressHot Pursuit takes opponents' permanents, which Edea, Possessed Sorceress can use.
  6. Nathan Drake, Treasure HunterHot Pursuit takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
  7. Jabs, Mistress of MockeryHot Pursuit takes opponents' permanents, which Jabs, Mistress of Mockery can use.
  8. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Hot Pursuit can use because it has an enter-the-battlefield trigger.
  9. Mister FantasticMister Fantastic copies your triggered abilities, which Hot Pursuit can use because it has an enter-the-battlefield trigger.
  10. Thantis, the WarweaverThantis, the Warweaver goads opponents' creatures, which Hot Pursuit can use.

View Hot Pursuit on Scryfall