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Iron League Steed

Iron League Steed

Artifact Creature — Construct2/2$0.21

Haste Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

colorlessLegal in Commander

Is

Does

Rewards

Combos 22

  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Viscera Seer

    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite scry 1

    17 decks on Commander Spellbook

    How it works

    Steps

    Activate Viscera Seer by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Resolve the Viscera Seer ability. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Nim Deathmantle + Ashnod's Altar

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    Mana needed: 15 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Iron League Steed, adding {C}{C}. When Iron League Steed dies, Nim Deathmantle triggers, causing you to pay {4} to return Iron League Steed from your graveyard to the battlefield, and attach Nim Deathmantle to it. When Iron League Steed enters the battlefield, its fabricate ability triggers, creating a 1/1 Servo artifact creature token. Activate Ashnod's Altar by sacrificing the Servo, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Bartolomé del Presidio

    • Infinite +1/+1 counters on a creature

    12 decks on Commander Spellbook

    How it works

    Steps

    Activate Bartolomé del Presidio by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Resolve the Bartolomé del Presidio ability. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Nim Deathmantle + Krark-Clan Ironworks

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite creature sacrifice triggers

    Mana needed: 12 decks on Commander Spellbook

    How it works

    Steps

    Activate Krark-Clan Ironworks by sacrificing Iron League Steed, adding {C}{C}. When Iron League Steed dies, Nim Deathmantle triggers, causing you to pay {4} to return Iron League Steed from your graveyard to the battlefield, and attach Nim Deathmantle to it. When Iron League Steed enters the battlefield, its fabricate ability triggers, creating a 1/1 Servo artifact creature token. Activate Krark-Clan Ironworks by sacrificing the Servo, adding {C}{C}. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Umbral Collar Zealot

    • Infinite surveil

    12 decks on Commander Spellbook

    How it works

    Steps

    Activate Umbral Collar Zealot by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Resolve the Umbral Collar Zealot ability. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Carrion Feeder

    • Infinite +1/+1 counters on a creature

    10 decks on Commander Spellbook

    How it works

    Steps

    Activate Carrion Feeder by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Resolve the Carrion Feeder ability. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Ashnod's Altar

    • Infinite colorless mana

    9 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Phyrexian Altar

    • Infinite colored mana

    9 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Blasting Station

    • Infinite damage

    9 decks on Commander Spellbook

    How it works

    Steps

    Activate Blasting Station by tapping it and sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability and Blasting Station trigger. Resolve the Iron League Steed trigger, putting a +1/+1 counter on it. Resolve the Blasting Station trigger, untapping it. Resolve the Blasting Station ability from step 1. Repeat.

    Commander Spellbook ↗
  • Iron League Steed + Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight + Altar of Dementia

    • Infinite mill
    • Infinite self-mill

    7 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Iron League Steed. When Iron League Steed dies, its persist ability triggers, returning it from your graveyard to the battlefield with a -1/-1 counter on it. When Iron League Steed enters, its fabricate ability triggers, putting a +1/+1 counter on it. Resolve the Altar of Dementia ability. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ghave, Guru of SporesIron League Steed makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  2. Byrke, Long Ear of the LawIron League Steed puts +1/+1 counters on your creatures and Byrke, Long Ear of the Law doubles counters.
  3. Quina, Qu GourmetIron League Steed makes creature tokens and Quina, Qu Gourmet sacrifices your creatures.
  4. Chatterfang, Squirrel GeneralIron League Steed makes creature tokens, which Chatterfang, Squirrel General can use because it rewards having/making creature tokens.
  5. Mondrak, Glory DominusIron League Steed makes artifact tokens, which Mondrak, Glory Dominus can use because it rewards an Artifact.
  6. Peregrin TookIron League Steed makes artifact tokens, which Peregrin Took can use because it rewards an Artifact.
  7. Bartolomé del PresidioIron League Steed makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  8. Evereth, Viceroy of PlunderIron League Steed makes creature tokens and Evereth, Viceroy of Plunder sacrifices your creatures.
  9. Shilgengar, Sire of FamineIron League Steed makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
  10. Shattergang BrothersIron League Steed makes creature tokens and Shattergang Brothers sacrifices your creatures.

View Iron League Steed on Scryfall