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Launch the Fleet

Launch the Fleet

Sorcery$0.40

Strive — This spell costs more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mister FantasticMister Fantastic copies your triggered abilities, which Launch the Fleet can use because it has an attack trigger.
  2. Ghave, Guru of SporesLaunch the Fleet makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  3. Mondrak, Glory DominusLaunch the Fleet makes creature tokens and Mondrak, Glory Dominus doubles tokens.
  4. Ojer Taq, Deepest Foundation // Temple of CivilizationLaunch the Fleet makes creature tokens and Ojer Taq, Deepest Foundation // Temple of Civilization doubles tokens.
  5. Bard, King of DaleLaunch the Fleet makes creature tokens and Bard, King of Dale doubles tokens.
  6. Bartolomé del PresidioLaunch the Fleet makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  7. Ayli, Eternal PilgrimLaunch the Fleet makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.
  8. Denethor, Ruling StewardLaunch the Fleet makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
  9. Shilgengar, Sire of FamineLaunch the Fleet makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
  10. Zahur, Glory's PastLaunch the Fleet makes creature tokens and Zahur, Glory's Past sacrifices your creatures.

View Launch the Fleet on Scryfall