
Lose Calm
Sorcery$0.17
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Don Andres, the RenegadeLose Calm takes opponents' permanents, which Don Andres, the Renegade can use.
- Laughing Jasper FlintLose Calm takes opponents' permanents, which Laughing Jasper Flint can use.
- Vaan, Street ThiefLose Calm takes opponents' permanents, which Vaan, Street Thief can use.
- Edea, Possessed SorceressLose Calm takes opponents' permanents, which Edea, Possessed Sorceress can use.
- Nathan Drake, Treasure HunterLose Calm takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
- Jabs, Mistress of MockeryLose Calm takes opponents' permanents, which Jabs, Mistress of Mockery can use.
- Kykar, Wind's FuryLose Calm takes opponents' permanents and Kykar, Wind's Fury sacrifices your creatures.
- Extus, Oriq Overlord // Awaken the Blood AvatarLose Calm takes opponents' permanents and Extus, Oriq Overlord // Awaken the Blood Avatar sacrifices your creatures.
- Pashalik MonsLose Calm takes opponents' permanents and Pashalik Mons sacrifices your creatures.
- Sephiroth, Fallen HeroLose Calm takes opponents' permanents and Sephiroth, Fallen Hero sacrifices your creatures.