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Mascot Interception

Mascot Interception

Sorcery$0.22

This spell costs less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Legal in Commander

Is

Does

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Don Andres, the RenegadeMascot Interception takes opponents' permanents, which Don Andres, the Renegade can use.
  2. Laughing Jasper FlintMascot Interception takes opponents' permanents, which Laughing Jasper Flint can use.
  3. Vaan, Street ThiefMascot Interception takes opponents' permanents, which Vaan, Street Thief can use.
  4. Edea, Possessed SorceressMascot Interception takes opponents' permanents, which Edea, Possessed Sorceress can use.
  5. Nathan Drake, Treasure HunterMascot Interception takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
  6. Jabs, Mistress of MockeryMascot Interception takes opponents' permanents, which Jabs, Mistress of Mockery can use.
  7. Kykar, Wind's FuryMascot Interception takes opponents' permanents and Kykar, Wind's Fury sacrifices your creatures.
  8. Extus, Oriq Overlord // Awaken the Blood AvatarMascot Interception takes opponents' permanents and Extus, Oriq Overlord // Awaken the Blood Avatar sacrifices your creatures.
  9. Pashalik MonsMascot Interception takes opponents' permanents and Pashalik Mons sacrifices your creatures.
  10. Sephiroth, Fallen HeroMascot Interception takes opponents' permanents and Sephiroth, Fallen Hero sacrifices your creatures.

View Mascot Interception on Scryfall