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Memory Vessel

Memory Vessel

Artifact$0.34

, Exile this artifact: Each player exiles the top seven cards of their library. Until your next turn, players may play cards they exiled this way, and they can't play cards from their hand. Activate only as a sorcery.

Legal in Commander

Is

Does

Combos 1

  • Memory Vessel + Doomsday Excruciator

    • Each opponent loses the game
    • Exile all libraries

    Mana needed: 158 decks on Commander Spellbook

    How it works

    Steps

    Cast Doomsday Excruciator by paying {B}{B}{B}{B}{B}{B}. When it enters, it triggers, exiling all but the bottom six cards of each library. Activate Memory Vessel by tapping and exiling it, exiling the remainder of each library. Each opponent will lose the game during their next draw step due to attempting to draw from an empty library.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Alibou, Ancient WitnessMemory Vessel taps your artifacts, which Alibou, Ancient Witness can use because it cares how many of your artifacts are tapped.
  2. Gandalf the GreyGandalf the Grey untaps your artifacts and Memory Vessel taps your artifacts.
  3. Preston Garvey, MinutemanPreston Garvey, Minuteman untaps your artifacts and Memory Vessel taps your artifacts.

View Memory Vessel on Scryfall