
Metallurgic Summonings
Enchantment$1.49
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. , Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Legal in Commander
Is
Does
Makes tokens
Rewards
Combos 2
Metallurgic Summonings + Intruder Alarm + Harmonized Trio // Brainstorm
- Infinite card draw
- Near-infinite creature tokens
- Near-infinite untap of all creatures
Commander Spellbook ↗How it works
Before you start
You control a creature that can tap to produce at least {U}. You control two untapped creatures excluding the mana-producing creature and Harmonized Trio.
Steps
Activate a creature by tapping it, adding at least {U}. Activate Harmonized Trio by tapping it and two other creatures you control, causing it to become prepared. Cast a copy of Brainstorm by paying {U}. Metallurgic Summonings triggers, creating a creature token. When the creature token enters, Intruder Alarm triggers, untapping all creatures. Resolve Brainstorm, causing you to draw three cards and put two cards from your hand onto the top of your library. Repeat.
Metallurgic Summonings + Mythos of Illuna + Radiate
- Infinite copies of all permanents
- Infinite creature tokens
- Infinite mana permanents on the battlefield can produce
Commander Spellbook ↗How it works
Before you start
There are permanents on the battlefield that enter the battlefield untapped and produce at least {6}{U}{U}{R}{R}. You control at least two artifacts, reduced by one for every two artifacts controlled by opponents.
Steps
Cast Mythos of Illuna by paying {2}{U}{U}, targeting anything but Metallurgic Summonings. In response, cast Radiate by paying {3}{R}{R}. Metallurgic Summonings triggers, creating a 5/5 Construct artifact creature token. Resolve Radiate, creating copies of Mythos of Illuna that target each permanent besides the original target. Resolve all copies of Mythos of Illuna besides the original, creating token copies of each permanent besides the original target, bringing the total number of artifacts you control to at least six. Activate any copy of Metallurgic Summonings by paying {3}{U}{U}, returning all instant and sorcery cards from your graveyard to your hand. Activate the token lands or other mana-producing permanents created in step 3 by tapping them, adding at least {6}{U}{U}{R}{R}. Repeat from step 2, doubling the number of copies created in step 4 each repetition.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Breya, Etherium ShaperBreya, Etherium Shaper is an Artifact, which Metallurgic Summonings can use.
- Heliod, the Radiant Dawn // Heliod, the Warped EclipseHeliod, the Radiant Dawn // Heliod, the Warped Eclipse reduces your spell costs, which Metallurgic Summonings can use because it rewards an Instant or sorcery.
- Adrix and Nev, TwincastersMetallurgic Summonings makes artifact tokens and Adrix and Nev, Twincasters doubles tokens.
- Bard, King of DaleMetallurgic Summonings makes artifact tokens and Bard, King of Dale doubles tokens.
- Donatello, the BrainsMetallurgic Summonings makes artifact tokens and Donatello, the Brains doubles tokens.
- Grimgrin, Corpse-BornMetallurgic Summonings makes creature tokens and Grimgrin, Corpse-Born sacrifices your creatures.
- Kels, Fight FixerMetallurgic Summonings makes creature tokens and Kels, Fight Fixer sacrifices your creatures.
- Iron Lad, Young AvengerIron Lad, Young Avenger is an Artifact, which Metallurgic Summonings can use.
- Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Metallurgic Summonings can use because it rewards an Instant or sorcery.
- Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Metallurgic Summonings can use because it rewards an Instant or sorcery.