
Might Makes Right
Enchantment$0.11
At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Laughing Jasper FlintMight Makes Right takes opponents' permanents, which Laughing Jasper Flint can use.
- Don Andres, the RenegadeMight Makes Right takes opponents' permanents, which Don Andres, the Renegade can use.
- Vaan, Street ThiefMight Makes Right takes opponents' permanents, which Vaan, Street Thief can use.
- Edea, Possessed SorceressMight Makes Right takes opponents' permanents, which Edea, Possessed Sorceress can use.
- Nathan Drake, Treasure HunterMight Makes Right takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
- Jabs, Mistress of MockeryMight Makes Right takes opponents' permanents, which Jabs, Mistress of Mockery can use.
- Shattergang BrothersMight Makes Right takes opponents' permanents and Shattergang Brothers sacrifices your creatures.
- Pashalik MonsMight Makes Right takes opponents' permanents and Pashalik Mons sacrifices your creatures.
- Kykar, Wind's FuryMight Makes Right takes opponents' permanents and Kykar, Wind's Fury sacrifices your creatures.
- Sephiroth, Fallen HeroMight Makes Right takes opponents' permanents and Sephiroth, Fallen Hero sacrifices your creatures.