
Nature's Rhythm
Sorcery$3.33
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Legal in Commander
Is
Does
Rewards
Combos 2
Nature's Rhythm + Preston, the Vanisher + Felidar Guardian
- Infinite creature tokens
- Infinite mana lands you control can produce
- Infinite mana lands you control that enter the battlefield untapped can produce
Commander Spellbook ↗How it works
Steps
Cast Nature's Rhythm either from your hand or graveyard by paying at most {4}{G}{G}{G}{G}, searching your library for Felidar Guardian and putting it onto the battlefield. When Felidar Guardian enters, Felidar Guardian and Preston trigger. Resolve the Felidar Guardian trigger, blinking another permanent you control. Resolve the Preston trigger, creating a token copy of Felidar Guardian that is a 0/1 Illusion. When the Felidar Guardian token enters the battlefield, it triggers, blinking the nontoken Felidar Guardian. Repeat from step 2.
Nature's Rhythm + Preston, the Vanisher + Wispweaver Angel
- Infinite creature tokens
Commander Spellbook ↗How it works
Steps
Cast Nature's Rhythm either from your hand or graveyard by paying at most {6}{G}{G}{G}{G}, searching your library for Wispweaver Angel and putting it onto the battlefield. When Wispweaver Angel enters, Wispweaver Angel and Preston trigger. Resolve the Wispweaver Angel trigger, blinking another permanent you control. Resolve the Preston trigger, creating a token copy of Wispweaver Angel that is a 0/1 Illusion. When the Wispweaver Angel token enters the battlefield, it triggers, blinking the nontoken Wispweaver Angel. Repeat from step 2.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- SixSix fills your graveyard, which Nature's Rhythm can use because it casts cards from your graveyard.
- Iroh, Grand LotusIroh, Grand Lotus casts cards from your graveyard, which Nature's Rhythm can use.
- Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Nature's Rhythm can use.
- The Fugitive DoctorThe Fugitive Doctor casts cards from your graveyard, which Nature's Rhythm can use.
- Katilda and LierKatilda and Lier casts cards from your graveyard, which Nature's Rhythm can use.
- Saryth, the Viper's FangNature's Rhythm taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraNature's Rhythm taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Autumn Willow, HarmonyNature's Rhythm taps your creatures, which Autumn Willow, Harmony can use because it triggers when your creature becomes tapped.
- Emmara, Soul of the AccordNature's Rhythm taps your creatures, which Emmara, Soul of the Accord can use because it triggers when your creature becomes tapped.
- Wylie Duke, Atiin HeroNature's Rhythm taps your creatures, which Wylie Duke, Atiin Hero can use because it triggers when your creature becomes tapped.