
Pulsemage Advocate
Creature — Human Cleric1/3$1.85
: Return three target cards from an opponent's graveyard to their hand. Return target creature card from your graveyard to the battlefield.
Legal in Commander
Is
Does
Rewards
Combos 5
Pulsemage Advocate + Altar of Dementia + Intruder Alarm
- Infinite mana creatures you control can produce
- Infinite untap of creatures
Commander Spellbook ↗How it works
Before you start
Thornbite Staff attached to Pulsemage Advocate. Pulsemage Advocate does not have summoning sickness. You control a nontoken creature with power three or greater.
Steps
Activate Altar of Dementia by sacrificing a creature with power three or greater, causing target opponent to mill cards equal to the sacrificed creature's power. Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning the creature from your graveyard to the battlefield. The creature enters the battlefield, triggering Intruder Alarm, untapping all creatures. Repeat.
Pulsemage Advocate + Altar of Dementia + Thornbite Staff
- Infinite card draw for opponents
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Thornbite Staff attached to Pulsemage Advocate. Pulsemage Advocate does not have summoning sickness. You control a nontoken creature with power three or greater.
Steps
Activate Altar of Dementia by sacrificing a creature with power three or greater. The creature dies, triggering Pulsemage Advocate, untapping it. Resolve the Altar of Dementia trigger, causing target opponent to mill cards equal to the sacrificed creature's power. Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning the creature from your graveyard to the battlefield. Repeat.
Pulsemage Advocate + Altar of Dementia + Coercive Recruiter
- Infinite card draw for opponents
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
Commander Spellbook ↗How it works
Before you start
Pulsemage Advocate does not have summoning sickness.
Steps
Activate Altar of Dementia by sacrificing Coercive Recruiter, causing target opponent to mill cards equal to Coercive Recruiter's power. Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Coercive Recruiter from your graveyard to the battlefield. Coercive Recruiter enters the battlefield, untapping Pulsemage Advocate. Repeat.
Pulsemage Advocate + Altar of Dementia + Sky Hussar
- Infinite mana creatures you control can produce
Commander Spellbook ↗How it works
Before you start
Pulsemage Advocate does not have summoning sickness.
Steps
Activate Altar of Dementia by sacrificing Sky Hussar, causing target opponent to mill cards equal to Sky Hussar's power. Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Sky Hussar from your graveyard to the battlefield. Sky Hussar enters the battlefield, untapping all creatures you control. Repeat.
Pulsemage Advocate + Great Oak Guardian + Altar of Dementia
- Infinite mana creatures you control can produce
- Infinitely large creatures you control until end of turn
Commander Spellbook ↗How it works
Before you start
Pulsemage Advocate does not have summoning sickness.
Steps
Activate Altar of Dementia by sacrificing Great Oak Guardian, causing target opponent to mill four cards. Activate Pulsemage Advocate by tapping it and putting three cards from an opponent's graveyard into their owner's hand, returning Great Oak Guardian from your graveyard to the battlefield. Great Oak Guardian enters the battlefield, untapping all creatures and giving creatures you control +2/+2 until end of turn. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Lulu, Loyal HollyphantPulsemage Advocate taps your creatures, which Lulu, Loyal Hollyphant can use because it cares how many of your creatures are tapped.
- Plargg, Dean of Chaos // Augusta, Dean of OrderPulsemage Advocate taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
- Aang and KataraPulsemage Advocate taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Sami, Ship's EngineerPulsemage Advocate taps your creatures, which Sami, Ship's Engineer can use because it cares how many of your creatures are tapped.
- The Wandering RescuerPulsemage Advocate taps your creatures, which The Wandering Rescuer can use because it cares how many of your creatures are tapped.
- Rip, Spawn HunterPulsemage Advocate taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
- Arcade GannonArcade Gannon fills your graveyard, which Pulsemage Advocate can use because it reanimates creatures.
- Masako the HumorlessPulsemage Advocate taps your creatures, which Masako the Humorless can use because it cares how many of your creatures are tapped.
- Estrid, the MaskedEstrid, the Masked fills your graveyard, which Pulsemage Advocate can use because it reanimates creatures.
- Nalia de'ArnisePulsemage Advocate is a Cleric, which Nalia de'Arnise can use.