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Su-Chi Cave Guard

Su-Chi Cave Guard

Artifact Creature — Construct8/8$0.17

Vigilance Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) When this creature dies, add eight . Until end of turn, you don't lose this mana as steps and phases end.

colorlessLegal in Commander

Is

Does

Combos 69

  • Su-Chi Cave Guard + Nim Deathmantle + Ashnod's Altar

    • Infinite colorless mana

    204 decks on Commander Spellbook

    How it works

    Steps

    Activate Ashnod's Altar by sacrificing Su-Chi Cave Guard, adding {C}{C}. When Su-Chi Cave Guard dies, it and Nim Deathmantle triggers. Resolve the Su-Chi Cave Guard trigger, adding eight {C}. Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Su-Chi Cave Guard from your graveyard to the battlefield, and attach Nim Deathmantle to it. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Nim Deathmantle + Krark-Clan Ironworks

    • Infinite colorless mana

    198 decks on Commander Spellbook

    How it works

    Steps

    Activate Krark-Clan Ironworks by sacrificing Su-Chi Cave Guard, adding {C}{C}. When Su-Chi Cave Guard dies, it and Nim Deathmantle triggers. Resolve the Su-Chi Cave Guard trigger, adding eight {C}. Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Su-Chi Cave Guard from your graveyard to the battlefield, and attach Nim Deathmantle to it. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Chrome Dome + Krark-Clan Ironworks

    • Infinite colorless mana
    • Infinite copies of artifacts you control with haste
    • Infinite creature tokens with haste

    Mana needed: 88 decks on Commander Spellbook

    How it works

    Steps

    Activate Chrome Dome by paying {5}, creating a token copy of Su-Chi Cave Guard with haste. Activate Krark-Clan Ironworks by sacrificing the Su-Chi Cave Guard token. When the Su-Chi Cave Guard token dies, it triggers, adding eight {C}. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Cogwork Assembler + Ashnod's Altar

    • Infinite colorless mana
    • Infinite copies of artifacts you control
    • Infinite creature tokens with haste

    Mana needed: 74 decks on Commander Spellbook

    How it works

    Steps

    Activate Cogwork Assembler by paying {7}, creating a token copy of Su-Chi Cave Guard with haste. Activate Ashnod's Altar by sacrificing the Su-Chi Cave Guard token, adding {C}{C}. When Su-Chi Cave Guard dies, it triggers, adding eight {C}. Repeat. Once you have infinite mana, you may repeat step 1 targeting any artifact you control.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Cogwork Assembler + Krark-Clan Ironworks

    • Infinite colorless mana
    • Infinite copies of artifacts you control
    • Infinite creature tokens with haste

    Mana needed: 73 decks on Commander Spellbook

    How it works

    Steps

    Activate Cogwork Assembler by paying {7}, creating a token copy of Su-Chi Cave Guard with haste. Activate Krark-Clan Ironworks by sacrificing the Su-Chi Cave Guard token, adding {C}{C}. When Su-Chi Cave Guard dies, it triggers, adding eight {C}. Repeat. Once you have infinite mana, you may repeat step 1 targeting any artifact you control.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Nim Deathmantle + Altar of Dementia

    • Infinite colorless mana
    • Infinite mill
    • Infinite self-mill

    70 decks on Commander Spellbook

    How it works

    Steps

    Activate Altar of Dementia by sacrificing Su-Chi Cave Guard. When Su-Chi Cave Guard dies, it and Nim Deathmantle triggers. Resolve the Su-Chi Cave Guard trigger, adding eight {C}. Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Su-Chi Cave Guard from your graveyard to the battlefield, and attach Nim Deathmantle to it. Resolve the Altar of Dementia ability from step 1, causing target player to mill cards equal to Su-Chi Cave Guard's power. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Chrome Dome + Ashnod's Altar

    • Infinite colorless mana
    • Infinite copies of artifacts you control with haste
    • Infinite creature tokens with haste

    Mana needed: 61 decks on Commander Spellbook

    How it works

    Steps

    Activate Chrome Dome by paying {5}, creating a token copy of Su-Chi Cave Guard with haste. Activate Ashnod's Altar by sacrificing the Su-Chi Cave Guard token. When the Su-Chi Cave Guard token dies, it triggers, adding eight {C}. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Urza, Prince of Kroog + Ashnod's Altar

    • Infinite colorless mana
    • Infinite creature copies of artifacts you control
    • Infinite creature tokens

    Mana needed: 58 decks on Commander Spellbook

    How it works

    Steps

    Activate Urza by paying {6}, creating a token copy of Su-Chi Cave Guard that is a 1/1 Soldier in addition to its other types. Activate Ashnod's Altar by sacrificing the Su-Chi Cave Guard token. When the token Su-Chi Cave Guard dies, it triggers, adding eight {C}. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Nim Deathmantle + Phyrexian Altar

    • Infinite colored mana
    • Infinite colorless mana

    53 decks on Commander Spellbook

    How it works

    Steps

    Activate Phyrexian Altar by sacrificing Su-Chi Cave Guard, adding one mana of any color. When Su-Chi Cave Guard dies, it and Nim Deathmantle triggers. Resolve the Su-Chi Cave Guard trigger, adding eight {C}. Resolve the Nim Deathmantle trigger from step 2, causing you to pay {4} to return Su-Chi Cave Guard from your graveyard to the battlefield, and attach Nim Deathmantle to it. Repeat.

    Commander Spellbook ↗
  • Su-Chi Cave Guard + Urza, Prince of Kroog + Krark-Clan Ironworks

    • Infinite colorless mana
    • Infinite creature copies of artifacts you control
    • Infinite creature tokens

    Mana needed: 30 decks on Commander Spellbook

    How it works

    Steps

    Activate Urza by paying {6}, creating a token copy of Su-Chi Cave Guard that is a 1/1 Soldier in addition to its other types. Activate Krark-Clan Ironworks by sacrificing the Su-Chi Cave Guard token. When the token Su-Chi Cave Guard dies, it triggers, adding eight {C}. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Ultron, Machine OverlordSu-Chi Cave Guard is a Construct, which Ultron, Machine Overlord can use.

View Su-Chi Cave Guard on Scryfall