
Take for a Ride
Sorcery$0.18
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Don Andres, the RenegadeTake for a Ride takes opponents' permanents, which Don Andres, the Renegade can use.
- Laughing Jasper FlintTake for a Ride takes opponents' permanents, which Laughing Jasper Flint can use.
- Vaan, Street ThiefTake for a Ride takes opponents' permanents, which Vaan, Street Thief can use.
- Edea, Possessed SorceressTake for a Ride takes opponents' permanents, which Edea, Possessed Sorceress can use.
- Nathan Drake, Treasure HunterTake for a Ride takes opponents' permanents, which Nathan Drake, Treasure Hunter can use.
- Jabs, Mistress of MockeryTake for a Ride takes opponents' permanents, which Jabs, Mistress of Mockery can use.
- Kykar, Wind's FuryTake for a Ride takes opponents' permanents and Kykar, Wind's Fury sacrifices your creatures.
- Extus, Oriq Overlord // Awaken the Blood AvatarTake for a Ride takes opponents' permanents and Extus, Oriq Overlord // Awaken the Blood Avatar sacrifices your creatures.
- Pashalik MonsTake for a Ride takes opponents' permanents and Pashalik Mons sacrifices your creatures.
- Sephiroth, Fallen HeroTake for a Ride takes opponents' permanents and Sephiroth, Fallen Hero sacrifices your creatures.