
The Fire Nation Drill
Legendary Artifact — Vehicle6/3$0.30
Trample When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less. : Permanents your opponents control lose hexproof and indestructible until end of turn. Crew 2
Legal in Commander
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Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which The Fire Nation Drill can use because it has an enter-the-battlefield trigger.
- Badgey, Malicious GlitchThe Fire Nation Drill taps your creatures, which Badgey, Malicious Glitch can use because it triggers when your creature becomes tapped.
- The MimeoplasmThe Mimeoplasm copies creatures, which The Fire Nation Drill can use because it has an enter-the-battlefield trigger.
- Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which The Fire Nation Drill can use because it has an enter-the-battlefield trigger.
- Hei Bai, Forest GuardianHei Bai, Forest Guardian makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.
- Camellia, the SeedmiserCamellia, the Seedmiser makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.
- Fain, the BrokerFain, the Broker makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.
- Jan Jansen, Chaos CrafterJan Jansen, Chaos Crafter makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.
- Baron Bertram GraywaterBaron Bertram Graywater makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.
- Urza, Chief ArtificerUrza, Chief Artificer makes creature tokens, which The Fire Nation Drill can use because it spends your creatures as a cost.