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The Thing

The Thing

Legendary Creature — Human Hero5/5$0.81

Trample At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing. Whenever The Thing attacks, you may pay . When you do, double the number of each kind of counter on any number of target permanents you control.

Legal in Commander

Is

Does

Rewards

Combos 1

  • The Thing + Resourceful Defense + Sage of Hours

    • Infinite turns

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block and kill The Thing. You control a creature that has five or more +1/+1 counters on it.

    Steps

    Declare The Thing as an attacker. Its second ability triggers, causing you to pay {R}{G}{W}{U} to double the number of +1/+1 counters on a creature you control. Activate Resourceful Defense by paying {4}{W}, moving five +1/+1 counters from a creature to Sage of Hours. Activate Sage of Hours by removing all +1/+1 counters from it, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements puts +1/+1 counters on your creatures and The Thing doubles counters.
  2. Mister FantasticMister Fantastic copies your triggered abilities, which The Thing can use because it has an attack trigger.
  3. Najeela, the Blade-BlossomNajeela, the Blade-Blossom has extra combat phases, which The Thing can use because it has an attack trigger.
  4. Tam, the PossibilityTam, the Possibility proliferates and The Thing puts +1/+1 counters on your creatures.
  5. Ulalek, Fused AtrocityUlalek, Fused Atrocity copies your triggered abilities, which The Thing can use because it has an attack trigger.
  6. Jared CarthalionJared Carthalion is a Planeswalker, which The Thing can use.
  7. Kenrith, the Returned KingKenrith, the Returned King puts +1/+1 counters on your creatures and The Thing doubles counters.
  8. Urtet, Remnant of MemnarchUrtet, Remnant of Memnarch puts +1/+1 counters on your creatures and The Thing doubles counters.
  9. Leonardo, the BalanceLeonardo, the Balance puts +1/+1 counters on your creatures and The Thing doubles counters.
  10. Heroes in a Half ShellHeroes in a Half Shell puts +1/+1 counters on your creatures and The Thing doubles counters.

View The Thing on Scryfall