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Adrestia

Adrestia

Legendary Artifact — Vehicle4/3$0.28

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn. Crew 1

colorlessLegal in Commander

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Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Éomer, Marshal of RohanÉomer, Marshal of Rohan has extra combat phases, which Adrestia can use because it has an attack trigger.
  2. Sanwell, Avenger AceAdrestia taps your creatures, which Sanwell, Avenger Ace can use because it triggers when your creature becomes tapped.
  3. Lulu, Loyal HollyphantAdrestia taps your creatures, which Lulu, Loyal Hollyphant can use because it cares how many of your creatures are tapped.
  4. Balthier and FranBalthier and Fran has extra combat phases, which Adrestia can use because it has an attack trigger.
  5. Captain America, Living LegendAdrestia taps your creatures, which Captain America, Living Legend can use because it triggers when your creature becomes tapped.
  6. Aang and KataraAdrestia taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  7. Plargg, Dean of Chaos // Augusta, Dean of OrderAdrestia taps your creatures, which Plargg, Dean of Chaos // Augusta, Dean of Order can use because it cares how many of your creatures are tapped.
  8. Depala, Pilot ExemplarAdrestia taps your creatures, which Depala, Pilot Exemplar can use because it triggers when your creature becomes tapped.
  9. Anzrag, the Quake-MoleAnzrag, the Quake-Mole has extra combat phases, which Adrestia can use because it has an attack trigger.
  10. Magda, Brazen OutlawAdrestia taps your creatures, which Magda, Brazen Outlaw can use because it triggers when your creature becomes tapped.

View Adrestia on Scryfall