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Ampryn Tactician

Ampryn Tactician

Creature — Human Soldier3/3$0.04

When this creature enters, creatures you control get +1/+1 until end of turn.

Legal in Commander

Is

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Elesh Norn, Mother of MachinesElesh Norn, Mother of Machines copies your triggered abilities, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  2. Kirol, Attentive First-YearKirol, Attentive First-Year copies your triggered abilities, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  3. Mister FantasticMister Fantastic copies your triggered abilities, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  4. Brago, King EternalBrago, King Eternal blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  5. Emiel the BlessedEmiel the Blessed blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  6. Kykar, Zephyr AwakenerKykar, Zephyr Awakener blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  7. Abuelo, Ancestral EchoAbuelo, Ancestral Echo blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  8. Oji, the Exquisite BladeOji, the Exquisite Blade blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  9. Ennis, Debate ModeratorEnnis, Debate Moderator blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.
  10. Don & Leo, Problem SolversDon & Leo, Problem Solvers blinks / re-enters your creatures, which Ampryn Tactician can use because it has an enter-the-battlefield trigger.

View Ampryn Tactician on Scryfall