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Animist's Might

Animist's Might

Sorcery$0.22

This spell costs less to cast if it targets a legendary creature you control. Target creature you control deals damage equal to twice its power to target creature or planeswalker you don't control.

Legal in Commander

Is

Does

Rewards

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aeve, Progenitor OozeAeve, Progenitor Ooze is a Legendary permanent, which Animist's Might can use.
  2. Storm, Force of NatureStorm, Force of Nature is a Legendary permanent, which Animist's Might can use.
  3. Kalamax, the StormsireKalamax, the Stormsire is a Legendary permanent, which Animist's Might can use.
  4. Riku of Two ReflectionsRiku of Two Reflections is a Legendary permanent, which Animist's Might can use.
  5. Wort, the RaidmotherWort, the Raidmother is a Legendary permanent, which Animist's Might can use.
  6. Ivy, Gleeful SpellthiefIvy, Gleeful Spellthief is a Legendary permanent, which Animist's Might can use.
  7. Magus Lucea KaneMagus Lucea Kane is a Legendary permanent, which Animist's Might can use.
  8. Gandalf, Westward VoyagerGandalf, Westward Voyager is a Legendary permanent, which Animist's Might can use.
  9. Verazol, the Split CurrentVerazol, the Split Current is a Legendary permanent, which Animist's Might can use.
  10. Jadzi, Oracle of Arcavios // Journey to the OracleJadzi, Oracle of Arcavios // Journey to the Oracle is a Legendary permanent, which Animist's Might can use.

View Animist's Might on Scryfall