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Riku of Two Reflections

Riku of Two Reflections

Legendary Creature — Human Wizard2/2$5.53

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy. Whenever another nontoken creature you control enters, you may pay . If you do, create a token that's a copy of that creature.

Legal in Commander

Is

Does

Rewards

Combos 22

  • Riku of Two Reflections + Biovisionary + Double Major

    • Win the game

    Mana needed: 1,040 decks on Commander Spellbook

    How it works

    Steps

    Cast Biovisionary by paying {1}{G}{U}. Holding priority, cast Double Major by paying {G}{U}, targeting the Biovisionary spell. Riku's first ability triggers, causing you to pay {U}{R} to copy Double Major, targeting the Biovisionary spell. Resolve both Double Majors, copying the Biovisionary spell twice. Resolve all Biovisionary spells. The nontoken Biovisionary enters the battlefield, triggering Riku's second ability, causing you to pay {G}{U} to create a token copy of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Riku of Two Reflections + Palinchron

    • Infinite creature tokens
    • Infinite mana lands you control can produce

    Mana needed: 355 decks on Commander Spellbook

    How it works

    Before you start

    You control up to seven lands that can tap to produce {3}{U}{U}{U}{G}.

    Steps

    Cast Palinchron for {5}{U}{U}. Palinchron enters the battlefield, triggering itself and Riku. Resolve the Palinchron trigger, untapping up to seven lands that can tap to produce at least {3}{U}{U}{U}{G}. Activate the seven lands by tapping them, adding at least {3}{U}{U}{U}{G}. Resolve the Riku trigger, costing you {U}{G} to create a copy of Palinchron. The Palinchron copy enters the battlefield, untapping up to seven lands that can tap to produce at least {3}{U}{U}{U}{G}. Activate the seven lands by tapping them, adding at least {3}{U}{U}{G}. Activate the non-token Palinchron by paying {2}{U}{U}, returning it to your hand. Repeat.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Time Warp

    • Infinite turns

    Mana needed: 186 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Warp by paying {3}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Time Warp. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Time Warp, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Time Warp and returning the original Time Warp to your hand. Resolve Time Warp, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Riku of Two Reflections + Astral Dragon + Parallel Lives

    • Near-infinite creature tokens

    Mana needed: 175 decks on Commander Spellbook

    How it works

    Steps

    Cast Astral Dragon by paying {6}{U}{U}. When Astral Dragon enters the battlefield, it and Riku of Two Reflections' second ability trigger. Resolve the Astral Dragon trigger, creating four token copies of Parallel Lives that are 3/3 Dragon creatures in addition to their other types. Resolve the Riku of Two Reflections' second ability trigger, causing you to pay {G}{U} to create a total of 32 Astral Dragon tokens When the Astral Dragon tokens enter the battlefield, they trigger, creating an extremely large number of Parallel Lives tokens that are 3/3 Dragon creatures in addition to their other types.

    Commander Spellbook ↗
  • Riku of Two Reflections + Astral Dragon + Doubling Season

    • Near-infinite creature tokens

    Mana needed: 132 decks on Commander Spellbook

    How it works

    Steps

    Cast Astral Dragon by paying {6}{U}{U}. When Astral Dragon enters the battlefield, it and Riku of Two Reflections' second ability trigger. Resolve the Astral Dragon trigger, creating four token copies of Doubling Season that are 3/3 Dragon creatures in addition to their other types. Resolve the Riku of Two Reflections' second ability trigger, causing you to pay {G}{U} to create a total of 32 Astral Dragon tokens When the Astral Dragon tokens enter the battlefield, they trigger, creating an extremely large number of Doubling Season tokens that are 3/3 Dragon creatures in addition to their other types.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Nexus of Fate

    • Infinite turns

    Mana needed: 82 decks on Commander Spellbook

    How it works

    Steps

    Cast Nexus of Fate by paying {5}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Nexus of Fate. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Nexus of Fate, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Nexus of Fate and returning the original Nexus of Fate to your hand. Resolve Nexus of Fate, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Temporal Manipulation

    • Infinite turns

    Mana needed: 64 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Manipulation by paying {3}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Temporal Manipulation. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Temporal Manipulation, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Temporal Manipulation and returning the original Temporal Manipulation to your hand. Resolve Temporal Manipulation, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Temporal Mastery

    • Infinite turns

    Mana needed: 43 decks on Commander Spellbook

    How it works

    Steps

    Cast Temporal Mastery by paying {5}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Temporal Mastery. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Temporal Mastery, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Temporal Mastery and returning the original Temporal Mastery to your hand. Resolve Temporal Mastery, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Time Stretch

    • Infinite turns

    Mana needed: 39 decks on Commander Spellbook

    How it works

    Steps

    Cast Time Stretch by paying {8}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Time Stretch. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Time Stretch, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Time Stretch and returning the original Time Stretch to your hand. Resolve Time Stretch, causing you to take two extra turns after this one. Repeat each turn.

    Commander Spellbook ↗
  • Riku of Two Reflections + Narset's Reversal + Capture of Jingzhou

    • Infinite turns

    Mana needed: 37 decks on Commander Spellbook

    How it works

    Steps

    Cast Capture of Jingzhou by paying {3}{U}{U}. Riku's first ability triggers - choose not to pay. Holding priority, cast Narset's Reversal by paying {U}{U}, targeting Capture of Jingzhou. Riku's first ability triggers, causing you to pay {U}{R} to copy Narset's Reversal, with the copy targeting the original Narset's Reversal. Resolve the copy of Narset's Reversal, copying the original Narset's Reversal targeting Capture of Jingzhou, and returning the original Narset's Reversal to your hand. Resolve the copy of Narset's Reversal created in step 5, copying Capture of Jingzhou and returning the original Capture of Jingzhou to your hand. Resolve Capture of Jingzhou, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Riku of Two Reflections can use because it rewards an Instant or sorcery.
  2. Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra blinks / re-enters your creatures, which Riku of Two Reflections can use because it triggers when your creatures enter.
  3. Leonardo, the BalanceRiku of Two Reflections makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  4. AtogatogRiku of Two Reflections makes creature tokens and Atogatog sacrifices your creatures.
  5. Esika, God of the Tree // The Prismatic BridgeRiku of Two Reflections is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  6. Jodah, the UnifierRiku of Two Reflections is a Legendary permanent, which Jodah, the Unifier can use.
  7. Sisay, Weatherlight CaptainRiku of Two Reflections is a Legendary permanent, which Sisay, Weatherlight Captain can use.
  8. Hei Bai, Forest GuardianRiku of Two Reflections is a Legendary permanent, which Hei Bai, Forest Guardian can use.

View Riku of Two Reflections on Scryfall