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Nexus of Fate

Nexus of Fate

Instant$5.43

Take an extra turn after this one. If Nexus of Fate would be put into a graveyard from anywhere, reveal Nexus of Fate and shuffle it into its owner's library instead.

Legal in Commander

Is

Does

Combos 60

  • Nexus of Fate + Isochron Scepter + Mystical Tutor

    • Infinite turns

    Mana needed: 7,528 decks on Commander Spellbook

    How it works

    Steps

    Cast Nexus of Fate by paying {5}{U}{U}, granting you an extra turn after this one and shuffling it into your library. Activate Isochron Scepter by paying {2} and tapping it, casting Mystical Tutor, putting Nexus of Fate on top of your library. Move to your next turn. Draw Nexus of Fate from the top of your library. Repeat.

    Commander Spellbook ↗
  • Nexus of Fate + Varragoth, Bloodsky Sire

    • Infinite turns

    Mana needed: 1,874 decks on Commander Spellbook

    How it works

    Before you start

    Varragoth does not have summoning sickness. Varragoth cannot be blocked and killed by an opponent.

    Steps

    Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Declare Varragoth as an attacker. Activate Varragoth's boast ability by paying {1}{B}, searching your library for Nexus of Fate and putting it on top of your library. Move to your extra turn, drawing Nexus of Fate during your draw step. Repeat.

    Commander Spellbook ↗
  • Nexus of Fate + Panoptic Mirror

    • Infinite turns

    1,117 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your upkeep, Panoptic Mirror triggers, casting a copy of Nexus of Fate without paying its mana cost. Resolve Nexus of Fate, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Nexus of Fate + Proteus Staff

    • Infinite turns

    Mana needed: 940 decks on Commander Spellbook

    How it works

    Before you start

    You control and own a nontoken creature. No creatures in library.

    Steps

    Cast Nexus of Fate, shuffling it into your library. Activate Proteus Staff targeting the nontoken creature you control, putting it on the bottom of your library and revealing cards until you reveal the nontoken creature and putting putting Nexus of Fate on top of your library. Pass the turn. Draw a card. Repeat.

    Commander Spellbook ↗
  • Nexus of Fate + Zethi, Arcane Blademaster + Mystical Tutor

    • Infinite turns

    Mana needed: 903 decks on Commander Spellbook

    How it works

    Before you start

    Zethi does not have summoning sickness and cannot be blocked and killed by an opponent.

    Steps

    Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Declare Zethi as an attacker. Zethi's second ability triggers, creating a copy of Mystical Tutor and causing you to pay {U} to cast it. Resolve the copy of Mystical Tutor, causing you to search your library for Nexus of Fate and put it on top of your library. Move to your extra turn, causing you to draw Nexus of Fate during your draw step. Repeat.

    Commander Spellbook ↗
  • Nexus of Fate + Archmage Ascension

    • Infinite turns

    Mana needed: 719 decks on Commander Spellbook

    How it works

    Before you start

    Archmage Ascension has at least six quest counters on it.

    Steps

    During your draw step, Archmage Ascension allows you to search your library for Nexus of Fate, reveal it and put it into your hand. Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Repeat each turn.

    Commander Spellbook ↗
  • Nexus of Fate + Leveler

    • Infinite turns

    Mana needed: 659 decks on Commander Spellbook

    How it works

    Steps

    Cast Leveler by paying {5}. When Leveler enters the battlefield, it triggers, exiling your library. Cast Nexus of Fate by paying {5}{U}{U}, causing you to take an extra turn after this one and shuffle Nexus of Fate into your library. Move to your next turn, drawing Nexus of Fate during your draw step. Repeat from step 3.

    Commander Spellbook ↗
  • Nexus of Fate + Taigam, Master Opportunist + Clockspinning

    • Infinite turns

    Mana needed: 593 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Nexus of Fate by paying its mana cost. Taigam triggers, copying Nexus of Fate and exiling the original Nexus of Fate with four time counters on it. Resolve the Nexus of Fate copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Nexus of Fate's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand. Nexus of Fate's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Nexus of Fate + God-Eternal Kefnet + Scroll Rack

    • Infinite turns

    Mana needed: 456 decks on Commander Spellbook

    How it works

    Steps

    Tap Scroll Rack and pay {1} to activate it, putting Nexus of Fate on top of your library. Pass the turn. On your next draw step, when you draw Nexus of Fate, reveal it due to Kefnet's ability, making a copy that costs {2} less to cast. Cast the copy for {3}{U}{U}, granting you an extra turn.

    Commander Spellbook ↗
  • Nexus of Fate + Thought Lash

    • Infinite turns

    Mana needed: 442 decks on Commander Spellbook

    How it works

    Steps

    At the beginning of your upkeep, Thought Lash's cumulative upkeep ability triggers; decline to pay the cost and sacrifice Thought Lash. Thought Lash's second ability triggers, causing you to exile all cards from your library. Cast Nexus of Fate by paying {5}{U}{U}, taking an extra turn after this one and shuffling Nexus of Fate into your empty library. Draw Nexus of Fate on your next draw step. Repeat from step 3 each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Kitsa, Otterball EliteNexus of Fate is an Instant or sorcery, which Kitsa, Otterball Elite can use.
  2. Stella Lee, Wild CardStella Lee, Wild Card copies your spells and Nexus of Fate is an Instant or sorcery.
  3. Naru Meha, Master WizardNaru Meha, Master Wizard copies your spells and Nexus of Fate is an Instant or sorcery.
  4. Gandalf the GreyGandalf the Grey copies your spells and Nexus of Fate is an Instant or sorcery.
  5. Lutri, the SpellchaserLutri, the Spellchaser copies your spells and Nexus of Fate is an Instant or sorcery.
  6. Rootha, Mercurial ArtistRootha, Mercurial Artist copies your spells and Nexus of Fate is an Instant or sorcery.
  7. Uyo, Silent ProphetUyo, Silent Prophet copies your spells and Nexus of Fate is an Instant or sorcery.
  8. Jin-Gitaxias, Progress TyrantNexus of Fate is an Instant or sorcery, which Jin-Gitaxias, Progress Tyrant can use.
  9. Prismari, the InspirationNexus of Fate is an Instant or sorcery, which Prismari, the Inspiration can use.
  10. Storm, Force of NatureNexus of Fate is an Instant or sorcery, which Storm, Force of Nature can use.

View Nexus of Fate on Scryfall