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Taigam, Master Opportunist

Taigam, Master Opportunist

Legendary Creature — Human Monk2/2$1.07

Flurry — Whenever you cast your second spell each turn, copy it, then exile the spell you cast with four time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)

Legal in Commander

Is

Does

Rewards

Combos 15

  • Taigam, Master Opportunist + Clockspinning + Time Stretch

    • Infinite turns

    Mana needed: 904 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Time Stretch by paying its mana cost. Taigam triggers, copying Time Stretch and exiling the original Time Stretch with four time counters on it. Resolve the Time Stretch copy, causing you to take two extra turns after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Time Stretch's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Stretch and returning Clockspinning to your hand. Time Stretch's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Time Warp

    • Infinite turns

    Mana needed: 664 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Time Warp by paying its mana cost. Taigam triggers, copying Time Warp and exiling the original Time Warp with four time counters on it. Resolve the Time Warp copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Warp and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Time Warp's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Time Warp and returning Clockspinning to your hand. Time Warp's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Nexus of Fate

    • Infinite turns

    Mana needed: 593 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Nexus of Fate by paying its mana cost. Taigam triggers, copying Nexus of Fate and exiling the original Nexus of Fate with four time counters on it. Resolve the Nexus of Fate copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Nexus of Fate's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Nexus of Fate and returning Clockspinning to your hand. Nexus of Fate's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Temporal Mastery

    • Infinite turns

    Mana needed: 545 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Temporal Mastery by paying its mana cost. Taigam triggers, copying Temporal Mastery and exiling the original Temporal Mastery with four time counters on it. Resolve the Temporal Mastery copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Mastery and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Temporal Mastery's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Mastery and returning Clockspinning to your hand. Temporal Mastery's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Expropriate

    • Infinite turns

    Mana needed: 532 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Expropriate by paying its mana cost. Taigam triggers, copying Expropriate and exiling the original Expropriate with four time counters on it. Resolve the Expropriate copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Expropriate and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Expropriate's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Expropriate and returning Clockspinning to your hand. Expropriate's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Temporal Manipulation

    • Infinite turns

    Mana needed: 519 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Temporal Manipulation by paying its mana cost. Taigam triggers, copying Temporal Manipulation and exiling the original Temporal Manipulation with four time counters on it. Resolve the Temporal Manipulation copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Manipulation and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Temporal Manipulation's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Manipulation and returning Clockspinning to your hand. Temporal Manipulation's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Beacon of Tomorrows

    • Infinite turns

    Mana needed: 294 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Beacon of Tomorrows by paying its mana cost. Taigam triggers, copying Beacon of Tomorrows and exiling the original Beacon of Tomorrows with four time counters on it. Resolve the Beacon of Tomorrows copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Beacon of Tomorrows's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Beacon of Tomorrows and returning Clockspinning to your hand. Beacon of Tomorrows's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Capture of Jingzhou

    • Infinite turns

    Mana needed: 293 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Capture of Jingzhou by paying its mana cost. Taigam triggers, copying Capture of Jingzhou and exiling the original Capture of Jingzhou with four time counters on it. Resolve the Capture of Jingzhou copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Capture of Jingzhou and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Capture of Jingzhou's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Capture of Jingzhou and returning Clockspinning to your hand. Capture of Jingzhou's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Twice Upon a Time // Unlikely Meeting

    • Infinite turns

    Mana needed: 255 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn. You control at least two Doctors.

    Steps

    Cast Twice Upon a Time by paying its mana cost. Taigam triggers, copying Twice Upon a Time and exiling the original Twice Upon a Time with four time counters on it. Resolve the Twice Upon a Time copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Twice Upon a Time and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Twice Upon a Time's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Twice Upon a Time and returning Clockspinning to your hand. Twice Upon a Time's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗
  • Taigam, Master Opportunist + Clockspinning + Temporal Trespass

    • Infinite turns

    Mana needed: 248 decks on Commander Spellbook

    How it works

    Before you start

    You've cast exactly one spell this turn.

    Steps

    Cast Temporal Trespass by paying its mana cost. Taigam triggers, copying Temporal Trespass and exiling the original Temporal Trespass with four time counters on it. Resolve the Temporal Trespass copy, causing you to take an extra turn after this one. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Trespass and returning Clockspinning to your hand. Repeat step 4 one additional time. Move to your next turn. At the beginning of your upkeep, Temporal Trespass's suspend ability triggers, removing a time counter from it. Cast Clockspinning with buyback by paying {3}{U}, removing a time counter from Temporal Trespass and returning Clockspinning to your hand. Temporal Trespass's suspend ability triggers, causing you to cast it from exile without paying its mana cost. Repeat from step 2.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  2. Grand Arbiter Augustin IVGrand Arbiter Augustin IV reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  3. Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  4. Lyse HextLyse Hext reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  5. Heliod, the Radiant Dawn // Heliod, the Warped EclipseHeliod, the Radiant Dawn // Heliod, the Warped Eclipse reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  6. Thryx, the Sudden StormThryx, the Sudden Storm reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  7. Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  8. Geist of Saint ThaliaGeist of Saint Thalia reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  9. Urza, Lord ProtectorUrza, Lord Protector reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.
  10. Gran-GranGran-Gran reduces your spell costs, which Taigam, Master Opportunist can use because it rewards an Instant or sorcery.

View Taigam, Master Opportunist on Scryfall