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Double Major

Double Major

Instant$1.75

Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

Legal in Commander

Is

Does

Combos 39

  • Double Major + Kodama of the East Tree + Simic Growth Chamber

    • Infinite landfall triggers

    Mana needed: 1,444 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Cast Kodama of the East Tree either from your hand or from the command zone by paying {4}{G}{G} plus commander tax, if applicable. Holding priority, cast Double Major by paying {G}{U}, copying the Kodama of the East Tree spell, with the copy not being legendary. Resolve both Kodama of the East Tree spells. Play Simic Growth Chamber. Both Kodama of the East Trees and Simic Growth Chamber trigger. Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield. Resolve the nontoken Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield. The token Kodama of the East Tree and Simic Growth Chamber trigger. Resolve the Simic Growth Chamber trigger, returning it to your hand from the battlefield. Resolve the token Kodama of the East Tree trigger, putting Simic Growth Chamber from your hand onto the battlefield. The nontoken Kodama of the East Tree and Simic Growth Chamber trigger. Repeat from step 7.

    Commander Spellbook ↗
  • Double Major + Riku of Two Reflections + Biovisionary

    • Win the game

    Mana needed: 1,040 decks on Commander Spellbook

    How it works

    Steps

    Cast Biovisionary by paying {1}{G}{U}. Holding priority, cast Double Major by paying {G}{U}, targeting the Biovisionary spell. Riku's first ability triggers, causing you to pay {U}{R} to copy Double Major, targeting the Biovisionary spell. Resolve both Double Majors, copying the Biovisionary spell twice. Resolve all Biovisionary spells. The nontoken Biovisionary enters the battlefield, triggering Riku's second ability, causing you to pay {G}{U} to create a token copy of Biovisionary. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Double Major + Brudiclad, Telchor Engineer + Biovisionary

    • Win the game

    Mana needed: 506 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional token.

    Steps

    Cast Biovisionary by paying {1}{G}{U}. Holding priority, cast Double Major by paying {G}{U}, copying the Biovisionary spell. Resolve both Biovisionaries. At the beginning of your combat phase, Brudiclad triggers, creating a 2/1 Phyrexian Myr creature token, then choosing to have all tokens you control become copies of the Biovisionary token. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Double Major + Vadrok, Apex of Thunder

    • Cast a subset of spells in your graveyard

    Mana needed: 483 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one non-Human creature.

    Steps

    Cast Vadrok for its mutate cost by paying {1}{W/U}{R}{R}, targeting any non-Human creature. Holding priority, cast Double Major by paying {G}{U}, targeting the Vadrok spell. Resolve Double Major, copying the Vadrok spell, targeting the non-Human creature. Resolve the copy of the Vadrok spell, putting it under the non-Human creature. Vadrok triggers, casting Double Major from your graveyard without paying its mana cost, targeting the Vadrok spell. Repeat from step 3. With each iteration, you will gain an additional Vadrok trigger, which you can use to cast any other noncreature spells with mana value 3 or less in your graveyard,

    Commander Spellbook ↗
  • Double Major + Kiki-Jiki, Mirror Breaker

    • Infinite tapped creature tokens

    Mana needed: 462 decks on Commander Spellbook

    How it works

    Steps

    Cast Kiki-Jiki by paying {2}{R}{R}{R}. Holding priority, cast Double Major by paying {U}{G}, creating a non-legendary token copy of Kiki-Jiki. Activate the untapped non-legendary Kiki-Jiki by tapping it, creating a token copy of itself. Repeat step 3.

    Commander Spellbook ↗
  • Double Major + Kalamax, the Stormsire + Dualcaster Mage

    • Infinite creature tokens

    Mana needed: 260 decks on Commander Spellbook

    How it works

    Before you start

    Kalamax is tapped. You have not cast another instant this turn.

    Steps

    Cast Dualcaster Mage by paying {1}{R}{R}. Holding priority, cast Double Major targeting Dualcaster Mage by paying {U}{G}. Kalamax triggers, copying the Double Major, targeting Dualcaster Mage. Resolve the copied Double Major, resolving a copy of Dualcaster Mage. The Dualcaster Mage copy enters, copying Double Major, targeting Dualcaster Mage. Repeat from step 4.

    Commander Spellbook ↗
  • Double Major + Twincast + Dualcaster Mage

    • Infinite creature tokens

    Mana needed: 245 decks on Commander Spellbook

    How it works

    Steps

    Cast Dualcaster Mage for {1}{R}{R}. Holding priority, cast Double Major targeting Dualcaster Mage. Holding priority, cast Twincast, copying Double Major, targeting Dualcaster. Let the copied Double Major resolve, creating a token copy of Dualcaster Mage. Dualcaster Mage enters the battlefield, copying Double Major, targeting Dualcaster Mage. Repeat from Step 4.

    Commander Spellbook ↗
  • Double Major + Kodama of the East Tree + Guildless Commons

    • Infinite landfall triggers

    Mana needed: 230 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Cast Kodama of the East Tree either from your hand or from the command zone by paying {4}{G}{G} plus commander tax, if applicable. Holding priority, cast Double Major by paying {G}{U}, copying the Kodama of the East Tree spell, with the copy not being legendary. Resolve both Kodama of the East Tree spells. Play Guildless Commons. Both Kodama of the East Trees and Guildless Commons trigger. Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Guildless Commons trigger, returning it to your hand from the battlefield. Resolve the nontoken Kodama of the East Tree trigger, putting Guildless Commons from your hand onto the battlefield. The token Kodama of the East Tree and Guildless Commons trigger. Resolve the Guildless Commons trigger, returning it to your hand from the battlefield. Resolve the token Kodama of the East Tree trigger, putting Guildless Commons from your hand onto the battlefield. The nontoken Kodama of the East Tree and Guildless Commons trigger. Repeat from step 7.

    Commander Spellbook ↗
  • Double Major + Kodama of the East Tree + Gruul Turf

    • Infinite landfall triggers

    Mana needed: 229 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Cast Kodama of the East Tree either from your hand or from the command zone by paying {4}{G}{G} plus commander tax, if applicable. Holding priority, cast Double Major by paying {G}{U}, copying the Kodama of the East Tree spell, with the copy not being legendary. Resolve both Kodama of the East Tree spells. Play Gruul Turf. Both Kodama of the East Trees and Gruul Turf trigger. Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Gruul Turf trigger, returning it to your hand from the battlefield. Resolve the nontoken Kodama of the East Tree trigger, putting Gruul Turf from your hand onto the battlefield. The token Kodama of the East Tree and Gruul Turf trigger. Resolve the Gruul Turf trigger, returning it to your hand from the battlefield. Resolve the token Kodama of the East Tree trigger, putting Gruul Turf from your hand onto the battlefield. The nontoken Kodama of the East Tree and Gruul Turf trigger. Repeat from step 7.

    Commander Spellbook ↗
  • Double Major + Kodama of the East Tree + Izzet Boilerworks

    • Infinite landfall triggers

    Mana needed: 185 decks on Commander Spellbook

    How it works

    Before you start

    You are able to play a land this turn.

    Steps

    Cast Kodama of the East Tree either from your hand or from the command zone by paying {4}{G}{G} plus commander tax, if applicable. Holding priority, cast Double Major by paying {G}{U}, copying the Kodama of the East Tree spell, with the copy not being legendary. Resolve both Kodama of the East Tree spells. Play Izzet Boilerworks. Both Kodama of the East Trees and Izzet Boilerworks trigger. Resolve the token Kodama of the East Tree trigger, choosing not to put anything from your hand onto the battlefield. Resolve the Izzet Boilerworks trigger, returning it to your hand from the battlefield. Resolve the nontoken Kodama of the East Tree trigger, putting Izzet Boilerworks from your hand onto the battlefield. The token Kodama of the East Tree and Izzet Boilerworks trigger. Resolve the Izzet Boilerworks trigger, returning it to your hand from the battlefield. Resolve the token Kodama of the East Tree trigger, putting Izzet Boilerworks from your hand onto the battlefield. The nontoken Kodama of the East Tree and Izzet Boilerworks trigger. Repeat from step 7.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Adrix and Nev, TwincastersDouble Major makes creature tokens and Adrix and Nev, Twincasters doubles tokens.
  2. Galadriel, Light of ValinorDouble Major makes creature tokens, which Galadriel, Light of Valinor can use because it rewards having/making creature tokens.
  3. Ezuri, Claw of ProgressDouble Major makes creature tokens, which Ezuri, Claw of Progress can use because it rewards having/making creature tokens.
  4. Esix, Fractal BloomDouble Major makes creature tokens, which Esix, Fractal Bloom can use because it rewards having/making creature tokens.
  5. Leonardo, the BalanceDouble Major makes creature tokens, which Leonardo, the Balance can use because it rewards having/making creature tokens.
  6. Amareth, the LustrousDouble Major makes creature tokens, which Amareth, the Lustrous can use because it rewards other permanents entering.
  7. Rikala, Homarid KingDouble Major makes creature tokens, which Rikala, Homarid King can use because it rewards having/making creature tokens.
  8. Koma, Cosmos SerpentDouble Major makes creature tokens and Koma, Cosmos Serpent sacrifices your creatures.
  9. Prime Speaker VannifarDouble Major makes creature tokens and Prime Speaker Vannifar sacrifices your creatures.
  10. Xavier Sal, Infested CaptainDouble Major makes creature tokens and Xavier Sal, Infested Captain sacrifices your creatures.

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