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Esix, Fractal Bloom

Esix, Fractal Bloom

Legendary Creature — Fractal4/4$0.47

Flying The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix and create that many tokens that are copies of that creature.

Legal in Commander

Is

Rewards

Combos 36

  • Esix, Fractal Bloom + Biovisionary + Avenger of Zendikar

    • Win the game

    Mana needed: 3,711 decks on Commander Spellbook

    How it works

    Before you start

    You have not created any tokens this turn. You control at least three lands.

    Steps

    Cast Avenger of Zendikar by paying {5}{G}{G}. Avenger of Zendikar enters the battlefield, creating at least three token copies of Biovisionary due to Esix. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Biovisionary + Hornet Queen

    • Win the game

    Mana needed: 3,379 decks on Commander Spellbook

    How it works

    Before you start

    You have not created any tokens this turn.

    Steps

    Cast Hornet Queen by paying {4}{G}{G}{G}. Hornet Queen enters the battlefield, creating four token copies of Biovisionary due to Esix. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Biovisionary + Deep Forest Hermit

    • Win the game

    Mana needed: 1,694 decks on Commander Spellbook

    How it works

    Before you start

    You have not created any tokens this turn.

    Steps

    Cast Deep Forest Hermit by paying {3}{G}{G}. Deep Forest Hermit enters the battlefield, creating four token copies of Biovisionary due to Esix. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Biovisionary + Myr Battlesphere

    • Win the game

    Mana needed: 1,565 decks on Commander Spellbook

    How it works

    Before you start

    You have not created any tokens this turn.

    Steps

    Cast Myr Battlesphere by paying {7}. Myr Battlesphere enters the battlefield, creating four token copies of Biovisionary due to Esix. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Biovisionary + Master of Waves

    • Win the game

    Mana needed: 1,184 decks on Commander Spellbook

    How it works

    Before you start

    You have not created any tokens this turn.

    Steps

    Cast Master of Waves by paying {3}{U}. Master of Waves enters the battlefield, creating at least three token copies of Biovisionary due to Esix. At the beginning of your end step, each Biovisionary triggers. Resolve the first Biovisionary trigger, causing you to win the game.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Timestream Navigator + Koma, Cosmos Serpent

    • Infinite turns

    Mana needed: 236 decks on Commander Spellbook

    How it works

    Before you start

    Timestream Navigator does not have summoning sickness. You have the city's blessing.

    Steps

    At the beginning of your upkeep, Koma triggers, creating a copy of Timestream Navigator. Activate the oldest Timestream Navigator, paying {2}{U}{U} and putting Timestream Navigator on the bottom of your library to take an extra turn after this one. Pass the turn. Repeat.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Timestream Navigator + Mycoloth

    • Infinite turns

    Mana needed: 117 decks on Commander Spellbook

    How it works

    Before you start

    Timestream Navigator does not have summoning sickness. You have the city's blessing. Mycoloth has at least one +1/+1 counter on it.

    Steps

    At the beginning of your upkeep, Mycoloth triggers, creating a copy of Timestream Navigator for each +1/+1 counter on Mycoloth. Activate the oldest Timestream Navigator, paying {2}{U}{U} and putting Timestream Navigator on the bottom of your library to take an extra turn after this one. Pass the turn. Repeat.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Timestream Navigator + Awakening Zone

    • Infinite turns

    Mana needed: 94 decks on Commander Spellbook

    How it works

    Before you start

    Timestream Navigator does not have summoning sickness. You have the city's blessing.

    Steps

    At the beginning of your upkeep, Awakening Zone triggers, creating a a copy of Timestream Navigator. Activate the oldest Timestream Navigator, paying {2}{U}{U} and putting Timestream Navigator on the bottom of your library to take an extra turn after this one. Pass the turn. Repeat.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Avenger of Zendikar + Altar of the Brood

    • Infinite mill
    • Near-infinite creature tokens

    Mana needed: 82 decks on Commander Spellbook

    How it works

    Before you start

    Each opponent has no more than ninety-one cards in their library. You control at least nine lands. You have not created a token this turn.

    Steps

    Cast Avenger of Zendikar by paying {5}{G}{G}. When Avenger of Zendikar enters the battlefield, it and Altar of the Brood triggers. Resolve the Altar of the Brood trigger, causing each opponent to mill a card. Resolve the Avenger of Zendikar trigger, creating a token copy of Avenger of Zendikar for each land you control due to Esik. Each Avenger of Zendikar token enters the battlefield, triggering themselves and triggering Altar of the Brood once for each token. Resolve all Altar of the Brood triggers, causing each opponent to mill that many cards. Resolve the first Avenger of Zendikar trigger, creating a 0/1 Plant creature token for each land you control. When the Plants enter the battlefield, Altar of the Brood triggers that many times, causing each opponent to mill that many cards. Repeat from step 7 for each remaining Avenger of Zendikar trigger.

    Commander Spellbook ↗
  • Esix, Fractal Bloom + Aatchik, Emerald Radian

    • Near-infinite creature tokens
    • Near-infinite lifeloss

    Mana needed: 20 decks on Commander Spellbook

    How it works

    Before you start

    You have enough artifact and/or creature cards in your graveyard (see Notes).

    Steps

    Cast Aatchik by paying {3}{B}{B}{G}. When Aatchik enters, its first ability triggers, and Esix allows you to create a token copy of Aatchik for each artifact and/or creature card in your graveyard. Put all but one copy of Aatchik into the graveyard due to the legend rule. When each Aatchik token enters, its first ability triggers, and when each Aatchik dies, the last ability of each other Aatchik triggers. Resolve all of the death trigger abilities, causing each opponent to lose 1 life each time and (for the surviving Aatchik's triggers only) putting a +1/+1 counter onto Aatchik. If any opponents remain alive, resolve all of the enter trigger abilities, each time creating a 1/1 Insect creature token for each artifact and/or creature card in your graveyard.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Peter Parker // Amazing Spider-ManPeter Parker // Amazing Spider-Man makes creature tokens, which Esix, Fractal Bloom can use because it rewards having/making creature tokens.
  2. Hei Bai, Forest GuardianHei Bai, Forest Guardian makes creature tokens, which Esix, Fractal Bloom can use because it rewards having/making creature tokens.
  3. Alistair, the BrigadierAlistair, the Brigadier makes creature tokens, which Esix, Fractal Bloom can use because it rewards having/making creature tokens.
  4. Jedit Ojanen, MercenaryJedit Ojanen, Mercenary makes creature tokens, which Esix, Fractal Bloom can use because it rewards having/making creature tokens.
  5. Esika, God of the Tree // The Prismatic BridgeEsix, Fractal Bloom is a Legendary permanent, which Esika, God of the Tree // The Prismatic Bridge can use.
  6. Jodah, the UnifierEsix, Fractal Bloom is a Legendary permanent, which Jodah, the Unifier can use.
  7. Sisay, Weatherlight CaptainEsix, Fractal Bloom is a Legendary permanent, which Sisay, Weatherlight Captain can use.
  8. The Sixth DoctorEsix, Fractal Bloom is a Legendary permanent, which The Sixth Doctor can use.
  9. Thranduil, the ElvenkingEsix, Fractal Bloom is a Legendary permanent, which Thranduil, the Elvenking can use.
  10. The Fourth DoctorEsix, Fractal Bloom is a Legendary permanent, which The Fourth Doctor can use.

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