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Anthroplasm

Anthroplasm

Creature — Shapeshifter0/0$0.54

This creature enters with two +1/+1 counters on it. , : Remove all +1/+1 counters from this creature and put X +1/+1 counters on it.

Legal in Commander

Is

Does

Rewards

Combos 1

  • Anthroplasm + Mairsil, the Pretender + Sage of Hours

    • Infinite turns

    Mana needed: 248 decks on Commander Spellbook

    How it works

    Before you start

    Mairsil does not have summoning sickness.

    Steps

    Activate Mairsil using Anthroplasm's ability by paying {5} and tapping it, removing all +1/+1 counters and putting five +1/+1 counters on Mairsil. Activate Mairsil using Sage of Hours's ability by removing five +1/+1 counters, gaining an extra turn after this one. Move to your next turn. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Zimone, Paradox SculptorZimone, Paradox Sculptor puts +1/+1 counters on your creatures, which Anthroplasm can use.
  2. Tanazir QuandrixTanazir Quandrix puts +1/+1 counters on your creatures, which Anthroplasm can use.
  3. Roalesk, Apex HybridRoalesk, Apex Hybrid proliferates, which Anthroplasm can use because it puts +1/+1 counters on your creatures.
  4. Cayth, Famed MechanistCayth, Famed Mechanist proliferates, which Anthroplasm can use because it puts +1/+1 counters on your creatures.
  5. Elrond, Master of HealingElrond, Master of Healing puts +1/+1 counters on your creatures, which Anthroplasm can use.
  6. Experiment KrajExperiment Kraj puts +1/+1 counters on your creatures, which Anthroplasm can use.
  7. Ant-Man, Colony CommanderAnt-Man, Colony Commander puts +1/+1 counters on your creatures, which Anthroplasm can use.
  8. Aang and KataraAnthroplasm taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  9. Marcus, Mutant MayorMarcus, Mutant Mayor puts +1/+1 counters on your creatures, which Anthroplasm can use.
  10. Marchesa, the Black RoseMarchesa, the Black Rose puts +1/+1 counters on your creatures, which Anthroplasm can use.

View Anthroplasm on Scryfall