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Tanazir Quandrix

Tanazir Quandrix

Legendary Creature — Elder Dragon4/4$0.31

Flying, trample When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.

Legal in Commander

Is

Does

Rewards

Combos 4

  • Tanazir Quandrix + Deadeye Navigator + Crystalline Crawler

    • Infinite +1/+1 counters on certain creatures
    • Infinite colored mana

    Mana needed: 9 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has at least three +1/+1 counters on it. Deadeye Navigator is paired with Tanazir.

    Steps

    Activate Tanazir by paying {1}{U}, blinking it. Tanazir enters the battlefield, triggering itself and Deadeye Navigator's soulbond ability. Resolve the Tanazir trigger, doubling the number of +1/+1 counters on Crystalline Crawler. Resolve the Deadeye Navigator trigger, repairing it and Crystalline Crawler. Activate Crystalline Crawler's first ability twice by removing two +1/+1 counters from it, adding {1}{U}. Repeat.

    Commander Spellbook ↗
  • Tanazir Quandrix + Emiel the Blessed + Crystalline Crawler

    • Infinite +1/+1 counters on certain creatures
    • Infinite colored mana

    Mana needed: 2 decks on Commander Spellbook

    How it works

    Before you start

    Crystalline Crawler has at least four +1/+1 counters on it.

    Steps

    Activate Emiel by paying {3}, blinking Tanazir. Tanazir enters the battlefield, doubling the number of +1/+1 counters on Crystalline Crawler. Activate Crystalline Crawler's first ability three times by removing three +1/+1 counters from it, adding {3}. Repeat.

    Commander Spellbook ↗
  • Tanazir Quandrix + Emiel the Blessed + Cryptic Trilobite

    • Infinite +1/+1 counters on certain creatures
    • Infinite colorless mana that can only be spent to activate abilities

    Mana needed: 1 decks on Commander Spellbook

    How it works

    Before you start

    Cryptic Trilobite has at least two +1/+1 counters on it.

    Steps

    Activate Emiel by paying {3}, blinking Tanazir. Tanazir enters the battlefield, doubling the number of +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability twice by removing two +1/+1 counters from it, adding {C}{C}{C}{C} that can only be spent to activate abilities. Repeat.

    Commander Spellbook ↗
  • Tanazir Quandrix + Eldrazi Displacer + Cryptic Trilobite

    • Infinite +1/+1 counters on certain creatures
    • Infinite colorless mana that can only be spent to activate abilities

    Mana needed: 0 decks on Commander Spellbook

    How it works

    Before you start

    Cryptic Trilobite has at least two +1/+1 counters on it.

    Steps

    Activate Eldrazi Displacer by paying {2}{C}, blinking Tanazir. Tanazir enters the battlefield, doubling the number of +1/+1 counters on Cryptic Trilobite. Activate Cryptic Trilobite's first ability twice by removing two +1/+1 counters from it, adding {C}{C}{C}{C} that can only be spent to activate abilities. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Moritte of the FrostMoritte of the Frost copies creatures, which Tanazir Quandrix can use because it has an enter-the-battlefield trigger.
  2. Bruce Banner // The Incredible HulkBruce Banner // The Incredible Hulk puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  3. Zimone, Paradox SculptorTanazir Quandrix puts +1/+1 counters on your creatures and Zimone, Paradox Sculptor doubles counters.
  4. Roalesk, Apex HybridRoalesk, Apex Hybrid puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  5. The ThingTanazir Quandrix puts +1/+1 counters on your creatures and The Thing doubles counters.
  6. Elrond, Master of HealingElrond, Master of Healing puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  7. Experiment KrajExperiment Kraj puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  8. Ant-Man, Colony CommanderAnt-Man, Colony Commander puts +1/+1 counters on your creatures and Tanazir Quandrix doubles counters.
  9. Marcus, Mutant MayorTanazir Quandrix puts +1/+1 counters on your creatures, which Marcus, Mutant Mayor can use.
  10. Zegana, Utopian SpeakerTanazir Quandrix puts +1/+1 counters on your creatures, which Zegana, Utopian Speaker can use.

View Tanazir Quandrix on Scryfall