
Arcane Endeavor
Sorcery$0.46
Roll two d8 and choose one result. Draw cards equal to that result. Then you may cast an instant or sorcery spell with mana value less than or equal to the other result from your hand without paying its mana cost.
Legal in Commander
Is
Does
Rewards
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Lyse HextLyse Hext reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Baral, Chief of ComplianceBaral, Chief of Compliance reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Eluge, the Shoreless SeaEluge, the Shoreless Sea reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Ral, Monsoon Mage // Ral, Leyline ProdigyRal, Monsoon Mage // Ral, Leyline Prodigy reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Geist of Saint ThaliaGeist of Saint Thalia reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Urza, Lord ProtectorUrza, Lord Protector reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Gran-GranGran-Gran reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Mizzix of the IzmagnusMizzix of the Izmagnus reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Magnus the RedMagnus the Red reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.
- Kaza, Roil ChaserKaza, Roil Chaser reduces your spell costs, which Arcane Endeavor can use because it rewards an Instant or sorcery.