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Balan, Wandering Knight

Balan, Wandering Knight

Legendary Creature — Cat Knight3/3$0.39

First strike Balan has double strike as long as two or more Equipment are attached to it. : Attach all Equipment you control to Balan.

Legal in Commander

Is

Rewards

Combos 2

  • Balan, Wandering Knight + Medomai the Ageless + Assimilation Aegis

    • Infinite turns

    Mana needed: 7 decks on Commander Spellbook

    How it works

    Before you start

    Balan does not have summoning sickness and cannot be blocked by an oppoennt. You control at least one additional creature.

    Steps

    Declare Balan as an attacker. Holding priority, activate Balan by paying {1}{W}, attaching Assimilation Aegis to it. Assimilation Aegis' second ability triggers, causing Balan to become a copy of Medomai the Ageless. Deal combat damage with Balan. Balan triggers, causing you to take an extra turn after this one. Move to your next turn. Activate Assimilation Aegis' equip ability by paying {2}, attaching it to any other creature you control. Assimilation Aegis' second ability triggers, causing the creature to become a copy of Medomai the Ageless. Repeat.

    Commander Spellbook ↗
  • Balan, Wandering Knight + Medomai the Ageless + Paleontologist's Pick-Axe // Dinosaur Headdress

    • Infinite turns

    Mana needed: 3 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one additional creature. Balan does not have summoning sickness and cannot be blocked by an opponent. Medomai the Ageless exiled by Dinosaur Headdress.

    Steps

    Declare Balan as an attacker. Holding priority, activate Balan by paying {1}{W}, attaching Dinosaur Headdress to it and causing Balan to become a copy of Medomai the Ageless. Deal combat damage using Balan. Balan triggers, causing you to take an extra turn after this one. Move to your postcombat main phase. Activate Dinosaur Headdress' equip ability by paying {2}, attaching it to any other creature you control. Repeat each turn.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Arahbo, the First FangBalan, Wandering Knight is a Cat, which Arahbo, the First Fang can use.
  2. Ajani, Nacatl Pariah // Ajani, Nacatl AvengerBalan, Wandering Knight is a Cat, which Ajani, Nacatl Pariah // Ajani, Nacatl Avenger can use.
  3. Rin and Seri, InseparableBalan, Wandering Knight is a Cat, which Rin and Seri, Inseparable can use.
  4. Kaheera, the OrphanguardBalan, Wandering Knight is a Cat, which Kaheera, the Orphanguard can use.
  5. Arahbo, Roar of the WorldBalan, Wandering Knight is a Cat, which Arahbo, Roar of the World can use.
  6. Kemba, Kha EnduringBalan, Wandering Knight is a Cat, which Kemba, Kha Enduring can use.
  7. Basri, Tomorrow's ChampionBalan, Wandering Knight is a Cat, which Basri, Tomorrow's Champion can use.
  8. Raksha Golden CubBalan, Wandering Knight is a Cat, which Raksha Golden Cub can use.
  9. Olag and Miau, New FriendsBalan, Wandering Knight is a Cat, which Olag and Miau, New Friends can use.
  10. Dion, Bahamut's Dominant // Bahamut, Warden of LightBalan, Wandering Knight is a Knight, which Dion, Bahamut's Dominant // Bahamut, Warden of Light can use.

View Balan, Wandering Knight on Scryfall