
Balancing Act
Sorcery$1.85
Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the fewest, then sacrifices the rest. Each player discards cards the same way.
Legal in Commander
Is
Does
Combos 2
Balancing Act + Teferi's Protection
- Each opponent sacrifices all permanents they control
- Mass Land Denial
Commander Spellbook ↗How it works
Steps
Cast Balancing Act by paying {2}{W}{W}. Holding priority, cast Teferi's Protection by paying {2}{W}, causing all permanents you control to phase out. Resolve Balancing Act, causing each opponent to sacrifice all their permanents as you control no permanents that aren't phased out.
Balancing Act + Perch Protection
- Each opponent sacrifices all permanents they control
- Mass Land Denial
Commander Spellbook ↗How it works
Steps
Cast Balancing Act by paying {2}{W}{W}. Holding priority, cast Perch Protection by paying {4}{W}{W} and choosing to promise an opponent a gift, causing all permanents you control to phase out and an opponent to take an extra turn after this one. Resolve Balancing Act, causing each opponent to sacrifice all their permanents as you control no permanents that aren't phased out.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Silverquill, the DisputantBalancing Act is an Instant or sorcery, which Silverquill, the Disputant can use.
- Aziza, Mage Tower CaptainBalancing Act is an Instant or sorcery, which Aziza, Mage Tower Captain can use.
- Feather, Radiant ArbiterBalancing Act is an Instant or sorcery, which Feather, Radiant Arbiter can use.
- Sevinne, the ChronoclasmBalancing Act is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
- Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Balancing Act is an Instant or sorcery.