
Sevinne, the Chronoclasm
Legendary Creature — Human Wizard2/2$0.24
Prevent all damage that would be dealt to Sevinne. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy.
Legal in Commander
Is
Does
Rewards
Combos 4
Sevinne, the Chronoclasm + Increasing Vengeance
- Infinite magecraft triggers
Commander Spellbook ↗How it works
Before you start
You have an instant or sorcery card in hand.
Steps
Cast any instant or sorcery spell. Holding priority, cast Increasing Vengeance for its flashback cost by paying {3}{R}{R}. Sevinne triggers, creating a copy of Increasing Vengeance, targeting Increasing Vengeance. Resolve the copy of Increasing Vengeance, creating a copy of Increasing Vengeance, targeting Increasing Vengeance. Repeat step 4.
Sevinne, the Chronoclasm + Refuse // Cooperate
- Infinite magecraft triggers
Commander Spellbook ↗How it works
Before you start
You have an instant or sorcery card in hand.
Steps
Cast any instant or sorcery spell. Holding priority, cast Cooperate from your graveyard by paying {2}{U}. Sevinne triggers, creating a copy of Cooperate, targeting Cooperate. Resolve the copy of Cooperate, creating a copy of Cooperate, targeting Cooperate. Repeat step 4.
Sevinne, the Chronoclasm + Increasing Vengeance + Ral, Storm Conduit
- Infinite damage
Commander Spellbook ↗How it works
Before you start
At least 1 instant or sorcery in hand with mana available to cast it. {3}{R}{R} also available.
Steps
Cast the spell in your hand. In response cast Increasing Vengeance from your graveyard to copy it. Sevinne, the Chronoclasm's ability triggers copying Increasing Vengeance. Copy the original Increasing Vengeance. Repeat. For each copy made Ral, Storm Conduit will trigger dealing 1 damage to an opponent.
Sevinne, the Chronoclasm + Refuse // Cooperate + Ral, Storm Conduit
- Infinite damage
Commander Spellbook ↗How it works
Before you start
At least 1 instant or sorcery in hand with mana available to cast it. {2}{U} also available.
Steps
Cast the spell in your hand. In response cast Refuse // Cooperate from your graveyard to copy it. Sevinne, the Chronoclasm's ability triggers copying Refuse // Cooperate. Copy the original Refuse // Cooperate. Repeat. For each copy made Ral, Storm Conduit will trigger dealing 1 damage to an opponent.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Niv-Mizzet, SupremeNiv-Mizzet, Supreme casts cards from your graveyard, which Sevinne, the Chronoclasm can use.
- Avatar Aang // Aang, Master of ElementsAvatar Aang // Aang, Master of Elements reduces your spell costs, which Sevinne, the Chronoclasm can use because it rewards an Instant or sorcery.
- Hinata, Dawn-CrownedHinata, Dawn-Crowned reduces your spell costs, which Sevinne, the Chronoclasm can use because it rewards an Instant or sorcery.
- Gandalf, Party GuestSevinne, the Chronoclasm is a Wizard, which Gandalf, Party Guest can use.
- Éowyn, ShieldmaidenSevinne, the Chronoclasm is a Human, which Éowyn, Shieldmaiden can use.
- Terra, Magical Adept // Esper TerraTerra, Magical Adept // Esper Terra fills your graveyard, which Sevinne, the Chronoclasm can use because it casts cards from your graveyard.
- Scion of the Ur-DragonScion of the Ur-Dragon fills your graveyard, which Sevinne, the Chronoclasm can use because it casts cards from your graveyard.
- The Fourteenth DoctorThe Fourteenth Doctor fills your graveyard, which Sevinne, the Chronoclasm can use because it casts cards from your graveyard.
- Tetzin, Gnome Champion // The Golden-Gear ColossusTetzin, Gnome Champion // The Golden-Gear Colossus fills your graveyard, which Sevinne, the Chronoclasm can use because it casts cards from your graveyard.
- Tazri, Stalwart SurvivorTazri, Stalwart Survivor fills your graveyard, which Sevinne, the Chronoclasm can use because it casts cards from your graveyard.