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Bloodchief Ascension

Bloodchief Ascension

Enchantment$15.54

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Legal in Commander

Is

Does

Rewards

Combos 5

  • Bloodchief Ascension + Mindcrank

    • Infinite mill
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite lifeloss

    64,372 decks on Commander Spellbook

    How it works

    Before you start

    Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life.

    Steps

    Cause one or more opponents to lose life. Mindcrank triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost. Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger. Repeat from step 2.

    Commander Spellbook ↗
  • Bloodchief Ascension + The Master of Lake-town

    • Infinite mill
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite lifeloss

    5,281 decks on Commander Spellbook

    How it works

    Before you start

    Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life.

    Steps

    Cause one or more opponents to lose life. The Master of Lake-town triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost. Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger. Repeat from step 2.

    Commander Spellbook ↗
  • Bloodchief Ascension + Zur's Weirding

    • Your opponents mill cards instead of drawing them
    • Lock

    848 decks on Commander Spellbook

    How it works

    Before you start

    Bloodchief Ascension has at least 3 quest counters on it.

    Steps

    If an opponent would draw a card, pay 2 life to put that card into their graveyard instead. Bloodchief Ascension triggers, causing that player to lose 2 life and you to gain 2 life.

    Commander Spellbook ↗
  • Bloodchief Ascension + Hair-Strung Koto + Famished Paladin

    • Infinite mill
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite lifeloss

    8 decks on Commander Spellbook

    How it works

    Before you start

    Bloodchief Ascension has at least three quest counters on it.

    Steps

    Activate Hair-Strung Koto by tapping Famished Paladin, causing an opponent to mill a card. Bloodchief Ascension triggers, causing the opponent to lose 2 life and you to gain two life. Famished Paladin triggers, untapping itself. Repeat.

    Commander Spellbook ↗
  • Bloodchief Ascension + Hair-Strung Koto + Lurking Roper

    • Infinite mill
    • Near-infinite lifegain
    • Near-infinite lifegain triggers
    • Near-infinite lifeloss

    2 decks on Commander Spellbook

    How it works

    Before you start

    Bloodchief Ascension has at least three quest counters on it.

    Steps

    Activate Hair-Strung Koto by tapping Lurking Roper, causing an opponent to mill a card. Bloodchief Ascension triggers, causing the opponent to lose 2 life and you to gain two life. Lurking Roper triggers, untapping itself. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Vito, Thorn of the Dusk RoseBloodchief Ascension gains you life, which Vito, Thorn of the Dusk Rose can use.
  2. Dina, Soul SteeperBloodchief Ascension gains you life, which Dina, Soul Steeper can use.
  3. Astarion, the DecadentBloodchief Ascension gains you life, which Astarion, the Decadent can use.
  4. Sorin of House Markov // Sorin, Ravenous NeonateBloodchief Ascension gains you life, which Sorin of House Markov // Sorin, Ravenous Neonate can use.
  5. Oloro, Ageless AsceticBloodchief Ascension gains you life, which Oloro, Ageless Ascetic can use.
  6. Niv-Mizzet, Ghost CounselBloodchief Ascension gains you life, which Niv-Mizzet, Ghost Counsel can use.
  7. Selenia, the Cursed HeartBloodchief Ascension gains you life, which Selenia, the Cursed Heart can use.
  8. Valgavoth, Harrower of SoulsBloodchief Ascension drains opponents' life, which Valgavoth, Harrower of Souls can use.
  9. Y'shtola, Night's BlessedBloodchief Ascension drains opponents' life, which Y'shtola, Night's Blessed can use.
  10. Rakdos, Lord of RiotsBloodchief Ascension drains opponents' life, which Rakdos, Lord of Riots can use.

View Bloodchief Ascension on Scryfall