
Catch // Release
Sorcery // Sorcery$0.23
Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker of their choice. Fuse (You may cast one or both halves of this card from your hand.)
Legal in Commander
Is
Does
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Kykar, Wind's FuryCatch // Release takes opponents' permanents and Kykar, Wind's Fury sacrifices your creatures.
- AtogatogCatch // Release takes opponents' permanents and Atogatog sacrifices your creatures.
- Sevinne, the ChronoclasmCatch // Release is an Instant or sorcery, which Sevinne, the Chronoclasm can use.
- Shiko and Narset, UnifiedShiko and Narset, Unified copies your spells and Catch // Release is an Instant or sorcery.