
Cephalid Illusionist
Creature — Octopus Wizard1/1$0.37
Whenever this creature becomes the target of a spell or ability, mill three cards. , : Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
Legal in Commander
Is
Does
Combos 18
Cephalid Illusionist + Lightning Greaves
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Lightning Greaves's equip ability by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Lightning Greaves ability, attaching it to Cephalid Illusionist. Repeat.
Cephalid Illusionist + Shuko
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Shuko's equip ability by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Shuko ability, attaching it to Cephalid Illusionist. Repeat.
Cephalid Illusionist + Nomads en-Kor
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Nomads en-Kor ability. Repeat.
Cephalid Illusionist + Shaman en-Kor
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Shaman en-Kor by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Shaman en-Kor ability. Repeat.
Cephalid Illusionist + Reconnaissance
- Infinite self-mill
Commander Spellbook ↗How it works
Before you start
Cephalid Illusionist does not have summoning sickness.
Steps
Declare Cephalid Illusionist as an attacker. Holding priority, activate Reconnaissance by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Repeat from step 2. Resolve all Reconnaissance abilities.
Cephalid Illusionist + Warrior en-Kor
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Warrior en-Kor by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Warrior en-Kor ability. Repeat.
Cephalid Illusionist + Grafted Wargear
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Grafted Wargear's equip ability by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Grafted Wargear ability, attaching it to Cephalid Illusionist. Repeat.
Cephalid Illusionist + Puresteel Paladin
- Infinite self-mill
Commander Spellbook ↗How it works
Before you start
You control three or more artifacts including an Equipment.
Steps
Activate an Equipment's equip ability by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Equipment's ability, attaching it to Cephalid Illusionist. Repeat.
Cephalid Illusionist + Outrider en-Kor
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Outrider en-Kor by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Outrider en-Kor ability. Repeat.
Cephalid Illusionist + Arm-Mounted Anchor
- Infinite self-mill
Commander Spellbook ↗How it works
Before you start
You have one or fewer cards in hand.
Steps
Activate Arm-Mounted Anchor's equip ability by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Arm-Mounted Anchor ability, attaching it to Cephalid Illusionist. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Sefris of the Hidden WaysCephalid Illusionist fills your graveyard, which Sefris of the Hidden Ways can use because it counts cards in your graveyard.
- Oskar, Rubbish ReclaimerCephalid Illusionist fills your graveyard, which Oskar, Rubbish Reclaimer can use because it casts cards from your graveyard.
- Aang and KataraCephalid Illusionist taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Jace, Vryn's Prodigy // Jace, Telepath UnboundCephalid Illusionist fills your graveyard, which Jace, Vryn's Prodigy // Jace, Telepath Unbound can use because it casts cards from your graveyard.
- Kenrith, the Returned KingCephalid Illusionist fills your graveyard, which Kenrith, the Returned King can use because it reanimates creatures.
- Sauron, Lord of the RingsCephalid Illusionist fills your graveyard, which Sauron, Lord of the Rings can use because it reanimates creatures.
- Nicol Bolas, the Ravager // Nicol Bolas, the ArisenCephalid Illusionist fills your graveyard, which Nicol Bolas, the Ravager // Nicol Bolas, the Arisen can use because it reanimates creatures.
- The Master, TranscendentCephalid Illusionist fills your graveyard, which The Master, Transcendent can use because it reanimates creatures.
- Sidar Jabari of ZhalfirCephalid Illusionist fills your graveyard, which Sidar Jabari of Zhalfir can use because it reanimates creatures.
- Admiral Brass, UnsinkableCephalid Illusionist fills your graveyard, which Admiral Brass, Unsinkable can use because it reanimates creatures.