
Nomads en-Kor
Creature — Kor Nomad Soldier1/1$0.50
: The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.
Legal in Commander
Is
Combos 27
Nomads en-Kor + Monk Gyatso + Semblance Anvil
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
Commander Spellbook ↗How it works
Before you start
There is a creature card exiled with Semblance Anvil.
Steps
Activate Nomads en-Kor by paying {0}, targeting itself. Monk Gyatso triggers, airbending Nomads en-Kor. The Nomads en-Kor ability fizzles due to no longer having a legal target. Cast Nomads en-Kor from exile by paying {0} due to Semblance Anvil. Repeat.
Nomads en-Kor + Cephalid Illusionist
- Infinite self-mill
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Cephalid Illusionist. Cephalid Illusionist triggers, causing you to mill three cards. Resolve the Nomads en-Kor ability. Repeat.
Nomads en-Kor + Monk Gyatso + Planar Gate
- Infinite creature LTB
- Infinite creature ETB
- Infinite storm count
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting itself. Monk Gyatso triggers, airbending Nomads en-Kor. The Nomads en-Kor ability fizzles due to no longer having a legal target. Cast Nomads en-Kor from exile by paying {0} due to Planar Gate. Repeat.
Nomads en-Kor + Crackdown Construct
- Infinitely large creature
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor's ability. Crackdown Construct gets +1/+1 until end of turn. Repeat.
Nomads en-Kor + Task Force + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve Nomads en-Kor's ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Task Force instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Nomads en-Kor + Daru Spiritualist + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor's first ability by paying {0}, targeting Daru Spiritualist. Daru Spiritualist triggers, causing itself to get +0/+2 until end of turn. Resolve the Nomads en-Kor ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Daru Spiritualist instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Daru Spiritualist, causing you to gain life equal to Daru Spiritualist's toughness.
Nomads en-Kor + Task Force + Animal Boneyard
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}. Task Force triggers, giving it +0/+3 until end of turn. Repeat an arbitrarily large number of times. Activate the land with Animal Boneyard attached by tapping it and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Nomads en-Kor + Ayli, Eternal Pilgrim + Daru Spiritualist
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor's first ability by paying {0}, targeting Daru Spiritualist. Daru Spiritualist triggers, causing itself to get +0/+2 until end of turn. Resolve the Nomads en-Kor ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Daru Spiritualist instead. Repeat an arbitrarily large number of times. Activate Ayli's first ability by paying {1} and sacrificing Daru Spiritualist, causing you to gain life equal to Daru Spiritualist's toughness.
Nomads en-Kor + Daru Spiritualist + Animal Boneyard
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Daru Spiritualist. Daru Spiritualist triggers, giving it +0/+2 until end of turn. Repeat an arbitrarily large number of times. Activate the land with Animal Boneyard attached by tapping it and sacrificing Daru Spiritualist, causing you to gain life equal to Daru Spiritualist's toughness.
Nomads en-Kor + Daru Spiritualist + Starlit Sanctum
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Daru Spiritualist. Daru Spiritualist triggers, causing itself to get +0/+2 until end of turn. Repeat an arbitrarily large number of times. Activate Starlit Sanctum's second ability by paying {W}, tapping it and sacrificing Daru Spiritualist, causing you to gain life equal to Daru Spiritualist's toughness.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Myrel, Shield of ArgiveNomads en-Kor is a Soldier, which Myrel, Shield of Argive can use.
- Commander MustardNomads en-Kor is a Soldier, which Commander Mustard can use.
- Heidegger, Shinra ExecutiveNomads en-Kor is a Soldier, which Heidegger, Shinra Executive can use.
- Captain America, UnbowedNomads en-Kor is a Soldier, which Captain America, Unbowed can use.
- Bucky Barnes, Eager AllyNomads en-Kor is a Soldier, which Bucky Barnes, Eager Ally can use.
- The Howling CommandosNomads en-Kor is a Soldier, which The Howling Commandos can use.