
Task Force
Creature — Human Rebel1/3$0.22
Whenever this creature becomes the target of a spell or ability, it gets +0/+3 until end of turn.
Legal in Commander
Is
Combos 36
Task Force + Outrider en-Kor + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Outrider en-Kor by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve Outrider en-Kor's ability, causing the next one damage dealt to Outrider en-Kor this turn to be dealt to Task Force instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Animal Boneyard + Outrider en-Kor
- Infinite lifegain
Commander Spellbook ↗How it works
Before you start
Animal Boneyard must be attached to an untapped land.
Steps
Pay {0} to activate Outrider en-Kor, targeting Task Force. Task Force triggers, giving itself +0/+3 untill end of turn. Repeat steps 1-2 untill Task Force has infinite toughness. Tap the land equiped with Animal Boneyard, sacrificing Task Force and gaining life equal to its toughness.
Task Force + Outrider en-Kor + Miren, the Moaning Well
- Infinite lifegain
Commander Spellbook ↗How it works
Before you start
Miren, the Moaning Well must be untapped
Steps
Pay {0} to activate Outrider en-Kor, targeting Task Force. Task Force triggers, giving itself +0/+3 untill end of turn. Repeat steps 1-2 untill Task Force has infinite toughness. Pay {3} and tap Miren, the Moaning Well, sacrificing Task Force and gaining life equal to its toughness.
Task Force + Nomads en-Kor + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve Nomads en-Kor's ability, causing the next one damage dealt to Nomads en-Kor this turn to be dealt to Task Force instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Animal Boneyard + Nomads en-Kor
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Nomads en-Kor by paying {0}. Task Force triggers, giving it +0/+3 until end of turn. Repeat an arbitrarily large number of times. Activate the land with Animal Boneyard attached by tapping it and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Shaman en-Kor + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Shaman en-Kor's first ability by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve Shaman en-Kor's ability, causing the next one damage dealt to Shaman en-Kor this turn to be dealt to Task Force instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Warrior en-Kor + Worthy Cause
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Warrior en-Kor by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve Warrior en-Kor's ability, causing the next one damage dealt to Warrior en-Kor this turn to be dealt to Task Force instead. Repeat an arbitrarily large number of times. Cast Worthy Cause by paying {W} and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Doran, the Siege Tower + Lightning Greaves
- Infinite combat damage to one opponent
Commander Spellbook ↗How it works
Before you start
An opponent is unable to block and kill Task Force.
Steps
Activate Lightning Greaves' equip ability by paying {0}, targeting Task Force. Task Force triggers, giving itself +0/+3 until end of turn. Resolve the Lightning Greaves ability, attaching it to Task Force. Activate Lightning Greaves' equip ability by paying {0}, attaching it to another creature you control. Repeat an arbitrarily large number of times. Deal combat damage to an opponent with Task Force, causing the opponent to lose the game due to having zero or less life.
Task Force + Animal Boneyard + Shaman en-Kor
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Shaman en-Kor by paying {0}. Task Force triggers, giving it +0/+3 until end of turn. Repeat an arbitrarily large number of times. Activate the land with Animal Boneyard attached by tapping it and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Task Force + Animal Boneyard + Warrior en-Kor
- Infinite lifegain
Commander Spellbook ↗How it works
Steps
Activate Warrior en-Kor by paying {0}. Task Force triggers, giving it +0/+3 until end of turn. Repeat an arbitrarily large number of times. Activate the land with Animal Boneyard attached by tapping it and sacrificing Task Force, causing you to gain life equal to Task Force's toughness.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Otharri, Suns' GloryTask Force is a Rebel, which Otharri, Suns' Glory can use.
- Lin Sivvi, Defiant HeroTask Force is a Rebel, which Lin Sivvi, Defiant Hero can use.
- Bruna, the Fading LightTask Force is a Human, which Bruna, the Fading Light can use.
- Sigarda, Font of BlessingsTask Force is a Human, which Sigarda, Font of Blessings can use.
- Éowyn, ShieldmaidenTask Force is a Human, which Éowyn, Shieldmaiden can use.
- Katilda, Dawnhart PrimeTask Force is a Human, which Katilda, Dawnhart Prime can use.
- Théoden, King of RohanTask Force is a Human, which Théoden, King of Rohan can use.
- Winota, Joiner of ForcesTask Force is a Human, which Winota, Joiner of Forces can use.
- Éomer, King of RohanTask Force is a Human, which Éomer, King of Rohan can use.
- Beregond of the GuardTask Force is a Human, which Beregond of the Guard can use.