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Myrel, Shield of Argive

Myrel, Shield of Argive

Legendary Creature — Human Soldier3/4$17.81

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.

Legal in Commander

Is

Does

Rewards

Combos 37

  • Myrel, Shield of Argive + Time Sieve

    • Infinite turns

    721 decks on Commander Spellbook

    How it works

    Before you start

    Myrel does not have summoning sickness and cannot be blocked and killed by an opponent. You control at least five Soldiers.

    Steps

    Declare Myrel as an attacker. Myrel triggers, creating at least five 1/1 Soldier artifact creature tokens. Activate Time Sieve by tapping it and sacrificing five Soldier tokens, causing you to take an extra turn after this one. Repeat each turn.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Smellerbee, Rebel Fighter

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    252 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Rising of the Day

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    247 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Samut, Hazoret's Champion

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    132 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating at least one creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Anger

    • Infinite mana creatures you control can produce
    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste

    110 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. You control at least one Mountain.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Roar of Resistance

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    81 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Fervor

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    77 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Mass Hysteria

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    56 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Thopter Engineer

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    52 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Myrel, Shield of Argive + Breath of Fury + Urabrask the Hidden

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    35 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Mondrak, Glory DominusMyrel, Shield of Argive makes artifact tokens, which Mondrak, Glory Dominus can use because it rewards an Artifact.
  2. Bartolomé del PresidioMyrel, Shield of Argive makes creature tokens and Bartolomé del Presidio sacrifices your creatures.
  3. Shilgengar, Sire of FamineMyrel, Shield of Argive makes creature tokens and Shilgengar, Sire of Famine sacrifices your creatures.
  4. Denethor, Ruling StewardMyrel, Shield of Argive makes creature tokens and Denethor, Ruling Steward sacrifices your creatures.
  5. Ghave, Guru of SporesMyrel, Shield of Argive makes creature tokens and Ghave, Guru of Spores sacrifices your creatures.
  6. General Kudro of DrannithMyrel, Shield of Argive is a Human, which General Kudro of Drannith can use.
  7. Ojer Taq, Deepest Foundation // Temple of CivilizationMyrel, Shield of Argive makes artifact tokens and Ojer Taq, Deepest Foundation // Temple of Civilization doubles tokens.
  8. Bard, King of DaleMyrel, Shield of Argive makes artifact tokens and Bard, King of Dale doubles tokens.
  9. Ayli, Eternal PilgrimMyrel, Shield of Argive makes creature tokens and Ayli, Eternal Pilgrim sacrifices your creatures.
  10. Zahur, Glory's PastMyrel, Shield of Argive makes creature tokens and Zahur, Glory's Past sacrifices your creatures.

View Myrel, Shield of Argive on Scryfall