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Roar of Resistance

Roar of Resistance

Enchantment$4.54

Creature tokens you control have haste. Whenever one or more creatures attack, you may pay . If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn.

Legal in Commander

Is

Rewards

Combos 72

  • Roar of Resistance + Breath of Fury + Otharri, Suns' Glory

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    319 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Otharri as attackers. Otharri triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Adeline, Resplendent Cathar

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce
    • Infinitely powerful creature

    145 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached as an attacker. Adeline triggers, creating at least one creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Rabble Rousing

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    120 decks on Commander Spellbook

    How it works

    Before you start

    Breath of Fury attached to any other creature you control that does not have summoning sickness. An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached as an attacker. Rabble Rousing triggers, creating a 1/1 Human Citizen creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the Human Citizen token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Myrel, Shield of Argive

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    81 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Myrel as attackers. Myrel triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Hanweir Garrison

    • Infinite combat damage
    • Infinite combat phases
    • Infinite creature tokens with haste
    • Infinite mana creatures you control can produce

    44 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Hanweir Garrison as attackers. Hanweir Garrison triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + General Kreat, the Boltbringer

    • Infinite combat damage
    • Infinite combat phases
    • Infinite damage
    • Infinite mana creatures you control can produce

    43 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control. You control a Goblin that doesn't have summoning sickness.

    Steps

    Declare the creature with Breath of Fury attached and a Goblin, if needed, as attackers. General Kreat triggers, creating a creature token. When the creature token enters, General Kreat triggers, dealing 1 damage to each opponent. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Leonin Warleader

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce
    • Infinite creature tokens with haste

    26 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Leonin Warleader as attackers. Leonin Warleader triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + Breath of Fury + Squee, Dubious Monarch

    • Infinite combat damage
    • Infinite combat phases
    • Infinite mana creatures you control can produce

    16 decks on Commander Spellbook

    How it works

    Before you start

    An opponent cannot block creatures you control.

    Steps

    Declare the creature with Breath of Fury attached and Squee as attackers. Squee triggers, creating a creature token. Deal combat damage using the creature that has Breath of Fury attached. Breath of Fury triggers, causing you to sacrifice the creature it is attached to, then attach Breath of Fury to the creature token, then causing you to untap all creatures you control and to get an additional combat phase after this one. Repeat each combat phase.

    Commander Spellbook ↗
  • Roar of Resistance + The Unbeatable Squirrel Girl + Springleaf Parade

    • Infinite colored mana
    • Infinite creature tokens with haste

    Mana needed: 16 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {1}{G}{G}{G}. Repeat

    Commander Spellbook ↗
  • Roar of Resistance + The Unbeatable Squirrel Girl + Cryptolith Rite

    • Infinite colored mana
    • Infinite creature tokens with haste

    Mana needed: 15 decks on Commander Spellbook

    How it works

    Before you start

    You control four or more Squirrels.

    Steps

    Activate The Unbeatable Squirrel Girl by paying {1}{G}{G}{G}, creating a 1/1 Squirrel creature token for each Squirrel you control. Activate four Squirrels by tapping them, adding {1}{G}{G}{G}. Repeat

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Hei Bai, Forest GuardianHei Bai, Forest Guardian makes creature tokens, which Roar of Resistance can use because it rewards having/making creature tokens.
  2. Go-Shintai of Life's OriginGo-Shintai of Life's Origin makes creature tokens, which Roar of Resistance can use because it rewards having/making creature tokens.
  3. Bello, Bard of the BramblesRoar of Resistance is an Enchantment, which Bello, Bard of the Brambles can use.
  4. Wildsear, Scouring MawRoar of Resistance is an Enchantment, which Wildsear, Scouring Maw can use.
  5. Terra, Magical Adept // Esper TerraRoar of Resistance is an Enchantment, which Terra, Magical Adept // Esper Terra can use.
  6. Ghen, Arcanum WeaverRoar of Resistance is an Enchantment, which Ghen, Arcanum Weaver can use.
  7. Shattergang BrothersRoar of Resistance is an Enchantment, which Shattergang Brothers can use.
  8. Dathon, His Heart OpenRoar of Resistance is an Enchantment, which Dathon, His Heart Open can use.
  9. Marina VendrellRoar of Resistance is an Enchantment, which Marina Vendrell can use.
  10. Excava, the Risen PastRoar of Resistance is an Enchantment, which Excava, the Risen Past can use.

View Roar of Resistance on Scryfall