
Channeler Initiate
Creature — Human Druid3/4$0.20
When this creature enters, put three -1/-1 counters on target creature you control. , Remove a -1/-1 counter from this creature: Add one mana of any color.
Legal in Commander
Is
Does
Rewards
Combos 8
Channeler Initiate + Necrotic Ooze + Devoted Druid
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Necrotic Ooze does not have summoning sickness.
Steps
Tap Necrotic Ooze using Devoted Druid's ability to add {G}. Untap Necrotic Ooze using Devoted Druid's ability, giving it a -1/-1 counter. Tap Necrotic Ooze and remove a -1/-1 counter use Channeler Initiate's ability to add {1} of any color. Repeat for infinite mana.
Channeler Initiate + Necrotic Ooze + Cinderhaze Wretch
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Necrotic Ooze does not have summoning sickness.
Steps
Activate Necrotic Ooze by putting a -1/-1 counter on it, untapping it. Activate Necrotic Ooze by tapping it and removing a -1/-1 counter from it, adding one mana of any color. Repeat.
Channeler Initiate + Experiment Kraj + Devoted Druid
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Experiment Kraj does not have summoning sickness. Channeler Initiate and Devoted Druid have at least one +1/+1 counter on them.
Steps
Activate Experiment Kraj using Devoted Druid's second ability by putting a -1/-1 counter on Experiment Kraj, untapping Experiment Kraj. Activate Experiment Kraj using Channeler Initiate's ability by tapping Experiment Kraj and removing a -1/-1 counter from it, adding one mana of any color. Repeat.
Channeler Initiate + Sinking Feeling + Obelisk Spider
- Infinite lifegain
- Infinite lifegain triggers
- Infinite lifeloss
Commander Spellbook ↗How it works
Before you start
Sinking Feeling attached to Channeler Initiate. Channeler Initiate does not have summoning sickness. Channeler Initiate has at least one -1/-1 counter on it.
Steps
Activate Channeler Initiate by tapping and removing a -1/-1 counter from it, adding one mana of any color. Activate Channeler Initiate by paying {1} and putting a -1/-1 counter on it, untapping it. Obelisk Spider triggers, causing each opponent to lose 1 life and you to gain 1 life. Repeat.
Channeler Initiate + Sinking Feeling + Nest of Scarabs
- Infinite creature tokens
Commander Spellbook ↗How it works
Before you start
Sinking Feeling attached to Channeler Initiate. Channeler Initiate does not have summoning sickness. Channeler Initiate has at least one -1/-1 counter on it.
Steps
Activate Channeler Initiate by tapping and removing a -1/-1 counter from it, adding one mana of any color. Activate Channeler Initiate by paying {1} and putting a -1/-1 counter on it, untapping it. Nest of Scarabs triggers, creating a 1/1 Insect creature token. Repeat.
Channeler Initiate + Necrotic Ooze + Barrenton Medic
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Necrotic Ooze does not have summoning sickness.
Steps
Activate Necrotic Ooze using Barrenton Medic's second ability by putting a -1/-1 counter on it, untapping it. Activate Necrotic Ooze using Channeler Initiate's ability by tapping it and removing a -1/-1 counter from it, adding one mana of any color. Repeat.
Channeler Initiate + Experiment Kraj + Cinderhaze Wretch
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Experiment Kraj does not have summoning sickness. Channeler Initiate and Cinderhaze Wretch have at least one +1/+1 counter on them.
Steps
Activate Experiment Kraj using Cinderhaze Wretch's second ability by putting a -1/-1 counter on Experiment Kraj, untapping Experiment Kraj. Activate Experiment Kraj using Channeler Initiate's ability by tapping Experiment Kraj and removing a -1/-1 counter from it, adding one mana of any color. Repeat.
Channeler Initiate + Experiment Kraj + Barrenton Medic
- Infinite colored mana
Commander Spellbook ↗How it works
Before you start
Experiment Kraj does not have summoning sickness. Channeler Initiate and Barrenton Medic have at least one +1/+1 counter on them.
Steps
Activate Experiment Kraj using Barrenton Medic's second ability by putting a -1/-1 counter on Experiment Kraj, untapping Experiment Kraj. Activate Experiment Kraj using Channeler Initiate's ability by tapping Experiment Kraj and removing a -1/-1 counter from it, adding one mana of any color. Repeat.
Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.
Best commanders
Commanders whose abilities work with this card and share its colors, from what the cards do.
- Hapatra, Vizier of PoisonsHapatra, Vizier of Poisons puts -1/-1 counters on creatures, which Channeler Initiate can use.
- The Reaper, King No MoreThe Reaper, King No More puts -1/-1 counters on creatures, which Channeler Initiate can use.
- Saryth, the Viper's FangChanneler Initiate taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
- Aang and KataraChanneler Initiate taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
- Yarok, the DesecratedYarok, the Desecrated copies your triggered abilities, which Channeler Initiate can use because it has an enter-the-battlefield trigger.
- Mister FantasticMister Fantastic copies your triggered abilities, which Channeler Initiate can use because it has an enter-the-battlefield trigger.
- Auntie Ool, CursewretchChanneler Initiate puts -1/-1 counters on creatures, which Auntie Ool, Cursewretch can use.
- Atraxa, Praetors' VoiceAtraxa, Praetors' Voice proliferates and Channeler Initiate puts -1/-1 counters on creatures.
- Ezuri, Stalker of SpheresEzuri, Stalker of Spheres proliferates and Channeler Initiate puts -1/-1 counters on creatures.
- High Perfect MorcantHigh Perfect Morcant proliferates and Channeler Initiate puts -1/-1 counters on creatures.