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Devoted Druid

Devoted Druid

Creature — Elf Druid0/2$1.08

: Add . Put a -1/-1 counter on this creature: Untap this creature.

Legal in Commander

Is

Does

Combos 107

  • Devoted Druid + Swift Reconfiguration

    • Infinite green mana

    19,061 decks on Commander Spellbook

    How it works

    Before you start

    Swift Reconfiguration attached to Devoted Druid.

    Steps

    Activate Devoted Druid's first ability by tapping it, adding {G}. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping itself. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Hazel's Brewmaster

    • Infinite green mana

    18,723 decks on Commander Spellbook

    How it works

    Before you start

    You control at least one Food.

    Steps

    Activate a Food using Devoted Druid's first ability by tapping it, adding {G}. Activate a Food using Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Machine God's Effigy

    • Infinite blue mana
    • Infinite green mana

    13,064 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {G} or {U}. Activate Machine God's Effigy by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Tyvar, the Pummeler

    • Infinite green mana
    • Infinitely large creatures you control until end of turn

    Mana needed: 11,011 decks on Commander Spellbook

    How it works

    Before you start

    Devoted Druid does not have summoning sickness.

    Steps

    Activate Devoted Druid's first ability by tapping it, adding {G}. Activate Tyvar by paying {3}{G}{G}, giving creatures you control at least +3/+3 until end of turn. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Activate Devoted Druid's first ability by tapping it, adding {G}. Repeat from step 3 until Devoted Druid is tapped and has exactly 1 toughness. Repeat from step 1, increasing the +X/+X effect in step 1 each time.

    Commander Spellbook ↗
  • Devoted Druid + Tayam, Luminous Enigma

    • Infinite self-mill
    • Put a selection of permanant cards from your library and graveyard onto the battlefield

    8,008 decks on Commander Spellbook

    How it works

    Before you start

    Devoted Druid does not have summoning sickness. You have a way to boost Devoted Druid's toughness by at least 2 without using +1/+1 counters.

    Steps

    Boost Devoted Druid's toughness by at least 2 without using +1/+1 counters. Activate Devoted Druid's first ability by tapping it, adding {G}. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat from step 2 two additional times. Activate Tayam by paying {3} and removing three -1/-1 counters from Devoted Druid, causing you to mill three cards and return a permanent with mana value 3 or less from your graveyard to the battlefield. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Mikaeus, the Unhallowed

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB

    7,814 decks on Commander Spellbook

    How it works

    Steps

    Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat step 1 until Devoted Druid dies as a state-based action due to having zero toughness. Devoted Druid dies, triggering its undying ability, returning it from your graveyard to the battlefield with a +1/+1 counter on it. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Quillspike

    • Infinitely large creature until end of turn

    7,026 decks on Commander Spellbook

    How it works

    Before you start

    Devoted Druid does not have summoning sickness.

    Steps

    Activate Devoted Druid's first ability by tapping it, adding {G}. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping itself. Activate Quillspike by paying {B/G} and removing a -1/-1 counter from Devoted Druid, giving Quillspike +3/+3 until end of turn. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Thranduil, the Elvenking + Immaculate Magistrate

    • Infinite +1/+1 counters on creatures you control
    • Infinite green mana

    6,118 decks on Commander Spellbook

    How it works

    Before you start

    You control two or more Elves.

    Steps

    Activate Thranduil using Immaculate Magistrate's ability by tapping it, putting a +1/+1 counter on Thranduil for each Elf you control. Activate Thranduil using Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Devoted Druid + Bristly Bill, Spine Sower

    • Infinite green mana
    • Infinite +1/+1 counters on certain creatures

    Mana needed: 5,666 decks on Commander Spellbook

    How it works

    Steps

    Activate Bristly Bill by paying {3}{G}{G}, doubling the number of +1/+1 counters on each creature you control. Activate Devoted Druid's first ability by tapping it, adding {G}. Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat from step 2 four additional times. Repeat from step 1.

    Commander Spellbook ↗
  • Devoted Druid + Myrkul, Lord of Bones

    • Infinite green mana

    5,322 decks on Commander Spellbook

    How it works

    Steps

    Activate Devoted Druid's second ability by putting a -1/-1 counter on it, untapping it. Repeat step 1 until Devoted Druid dies as a state-based action due to having zero or less toughness. Myrkul triggers, causing you to exile Devoted Druid and create a token copy of Devoted Druid that is an enchantment and loses all other card types. Activate the Devoted Druid token's first ability by tapping it, adding {G}. Activate the Devoted Druid token's second ability by putting a -1/-1 counter on it, untapping it. Repeat from step 4.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Saryth, the Viper's FangDevoted Druid taps your creatures, which Saryth, the Viper's Fang can use because it cares how many of your creatures are tapped.
  2. Aang and KataraDevoted Druid taps your creatures, which Aang and Katara can use because it cares how many of your creatures are tapped.
  3. Kona, Rescue BeastieDevoted Druid taps your creatures, which Kona, Rescue Beastie can use because it cares how many of your creatures are tapped.
  4. Rip, Spawn HunterDevoted Druid taps your creatures, which Rip, Spawn Hunter can use because it cares how many of your creatures are tapped.
  5. Dionus, Elvish ArchdruidDevoted Druid is an Elf, which Dionus, Elvish Archdruid can use.
  6. Seton, Krosan ProtectorDevoted Druid is a Druid, which Seton, Krosan Protector can use.
  7. Marwyn, the NurturerDevoted Druid is an Elf, which Marwyn, the Nurturer can use.
  8. Lathril, Blade of the ElvesDevoted Druid is an Elf, which Lathril, Blade of the Elves can use.
  9. Nissa, Resurgent AnimistDevoted Druid is an Elf, which Nissa, Resurgent Animist can use.
  10. Ezuri, Renegade LeaderDevoted Druid is an Elf, which Ezuri, Renegade Leader can use.

View Devoted Druid on Scryfall