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Machine God's Effigy

Machine God's Effigy

Artifact$5.78

You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.) : Add .

Legal in Commander

Is

Does

Combos 45

  • Machine God's Effigy + Devoted Druid

    • Infinite blue mana
    • Infinite green mana

    13,064 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {G} or {U}. Activate Machine God's Effigy by putting a -1/-1 counter on it, untapping it. Repeat.

    Commander Spellbook ↗
  • Machine God's Effigy + Astral Dragon

    • Infinite blue mana
    • Infinite creature token copies of all noncreature permanents
    • Infinite creature tokens
    • Infinite noncreature artifact token copies of all creatures

    Mana needed: 3,783 decks on Commander Spellbook

    How it works

    Steps

    Cast Astral Dragon by paying {6}{U}{U}. Astral Dragon enters the battlefield, targeting Machine God's Effigy. Use Machine God's Effigy's ability to have both tokens instead enter as noncreature artifact token copies of Astral Dragon with "{T}: Add {U}". Both Astral Dragon copies trigger. Repeat from step 2 any number of times, creating an additional Astral Dragon trigger on the stack each loop. Once you have infinite Astral Dragon triggers, resolve them all, creating infinite copies of all noncreature permanents that are 3/3 Dragon creatures in addition to their other types. You may also target Machine God's Effigy any number of times to create infinite noncreature artifact copies of all creatures.

    Commander Spellbook ↗
  • Machine God's Effigy + Sharuum the Hegemon

    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB

    Mana needed: 957 decks on Commander Spellbook

    How it works

    Steps

    Cast Machine God's Effigy by paying {4}, choosing to have it enter the battlefield as a copy of Sharuum. Put Sharuum into your graveyard due to the legend rule. Machine God's Effigy's enters-the-battlefield ability triggers, returning Sharuum from your graveyard to the battlefield. Put Sharuum into your graveyard due to the legend rule. Sharuum's enters-the-battlefield ability triggers, returning itself from your graveyard to the battlefield. Repeat from step 4.

    Commander Spellbook ↗
  • Machine God's Effigy + Felidar Guardian

    • Infinite blue mana

    Mana needed: 703 decks on Commander Spellbook

    How it works

    Steps

    Cast Machine God's Effigy by paying {4}. Choose to have Machine God's Effigy enter the battlefield as a copy of Felidar Guardian, except it's an artifact. When Machine God's Effigy enters the battlefield, it triggers, blinking Felidar Guardian. When Felidar Guardian enters the battlefield, it triggers. Holding priority, activate Machine God's Effigy by tapping it, adding {U}. Resolve the Felidar Guardian trigger, blinking Machine God's Effigy. Repeat from step 2.

    Commander Spellbook ↗
  • Machine God's Effigy + Kinnan, Bonder Prodigy + Horseshoe Crab

    • Infinite blue mana

    341 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Machine God's Effigy by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Machine God's Effigy + Nyxbloom Ancient + Horseshoe Crab

    • Infinite blue mana

    113 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {U}{U}{U}. Activate Machine God's Effigy by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Machine God's Effigy + Mirror-Mad Phantasm

    • Infinite self-mill

    Mana needed: 100 decks on Commander Spellbook

    How it works

    Steps

    Cast Machine God's Effigy by paying {4}. Choose to have it enter the battlefield as a copy of Mirror-Mad Phantasm, except it is an artifact and not a creature. Activate Machine God's Effigy by tapping it, adding {U}. Activate Machine God's Effigy by paying {1}{U}, shuffling it into your library and then milling your entire library due to there not being a card named Mirror-Mad Phantasm in it.

    Commander Spellbook ↗
  • Machine God's Effigy + Kinnan, Bonder Prodigy + Simic Ragworm

    • Infinite blue mana

    50 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {U}. Kinnan triggers, adding {U}. Activate Machine God's Effigy by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗
  • Machine God's Effigy + Horseshoe Crab + Wake Thrasher

    • Infinitely large creature until end of turn

    Mana needed: 44 decks on Commander Spellbook

    How it works

    Steps

    Cast Machine God's Effigy by paying {4}, choosing to have it enter the battlefield as a copy of Horseshoe Crab that is an artifact. Activate Machine God's Effigy by tapping it, adding {U}. Activate Machine God's Effigy by paying {U}, untapping it. Wake Thrasher triggers, giving itself +1/+1 until end of turn. Repeat from step 2.

    Commander Spellbook ↗
  • Machine God's Effigy + Mana Reflection + Horseshoe Crab

    • Infinite blue mana

    36 decks on Commander Spellbook

    How it works

    Steps

    Activate Machine God's Effigy by tapping it, adding {U}{U}. Activate Machine God's Effigy by paying {U}, untapping it. Repeat.

    Commander Spellbook ↗

Combo data from Commander Spellbook. Only combos of 2 or 3 named cards are listed.

Best commanders

Commanders whose abilities work with this card and share its colors, from what the cards do.

  1. Aang and KataraMachine God's Effigy copies creatures, which Aang and Katara can use because it has an enter-the-battlefield trigger.
  2. Derevi, Empyrial TacticianMachine God's Effigy copies creatures, which Derevi, Empyrial Tactician can use because it has an enter-the-battlefield trigger.
  3. Xolatoyac, the Smiling FloodMachine God's Effigy copies creatures, which Xolatoyac, the Smiling Flood can use because it has an enter-the-battlefield trigger.
  4. Dee Kay, Finder of the LostMachine God's Effigy copies creatures, which Dee Kay, Finder of the Lost can use because it has an enter-the-battlefield trigger.
  5. Gandalf the GreyGandalf the Grey untaps your artifacts and Machine God's Effigy taps your artifacts.
  6. Emry, Lurker of the LochMachine God's Effigy copies creatures, which Emry, Lurker of the Loch can use because it has an enter-the-battlefield trigger.
  7. Urza, Lord High ArtificerMachine God's Effigy copies creatures, which Urza, Lord High Artificer can use because it has an enter-the-battlefield trigger.
  8. The Goose MotherMachine God's Effigy copies creatures, which The Goose Mother can use because it has an enter-the-battlefield trigger.
  9. Galazeth PrismariMachine God's Effigy copies creatures, which Galazeth Prismari can use because it has an enter-the-battlefield trigger.
  10. Breya, Etherium ShaperMachine God's Effigy copies creatures, which Breya, Etherium Shaper can use because it has an enter-the-battlefield trigger.

View Machine God's Effigy on Scryfall